Searched refs:mUseColorManagement (Results 1 – 2 of 2) sorted by relevance
228 const bool mUseColorManagement = false; variable
363 mUseColorManagement(featureFlags & USE_COLOR_MANAGEMENT) { in GLESRenderEngine()392 if (mUseColorManagement) { in GLESRenderEngine()1224 if (mUseColorManagement) { in drawMesh()