Searched refs:modelMemory (Results 1 – 6 of 6) sorted by relevance
/frameworks/av/soundtrigger/ |
D | ISoundTrigger.cpp | 54 status_t loadSoundModel(const sp<IMemory>& modelMemory, in loadSoundModel() argument 57 if (modelMemory == 0 || handle == NULL) { in loadSoundModel() 62 data.writeStrongBinder(IInterface::asBinder(modelMemory)); in loadSoundModel() 147 sp<IMemory> modelMemory = interface_cast<IMemory>( in onTransact() local 150 status_t status = loadSoundModel(modelMemory, &handle); in onTransact()
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D | SoundTrigger.cpp | 155 status_t SoundTrigger::loadSoundModel(const sp<IMemory>& modelMemory, in loadSoundModel() argument 163 return mISoundTrigger->loadSoundModel(modelMemory, handle); in loadSoundModel()
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/frameworks/av/include/soundtrigger/ |
D | ISoundTrigger.h | 35 virtual status_t loadSoundModel(const sp<IMemory>& modelMemory,
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D | SoundTrigger.h | 50 status_t loadSoundModel(const sp<IMemory>& modelMemory,
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/frameworks/av/services/soundtrigger/ |
D | SoundTriggerHwService.h | 118 virtual status_t loadSoundModel(const sp<IMemory>& modelMemory, 169 virtual status_t loadSoundModel(const sp<IMemory>& modelMemory,
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D | SoundTriggerHwService.cpp | 577 status_t SoundTriggerHwService::Module::loadSoundModel(const sp<IMemory>& modelMemory, in loadSoundModel() argument 586 auto immutableMemory = CopyToArray(modelMemory); in loadSoundModel() 1006 status_t SoundTriggerHwService::ModuleClient::loadSoundModel(const sp<IMemory>& modelMemory, in loadSoundModel() argument 1015 if (checkIMemory(modelMemory) != NO_ERROR) { in loadSoundModel() 1023 return module->loadSoundModel(modelMemory, this, handle); in loadSoundModel()
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