Searched refs:muSTMatrixHandle (Results 1 – 4 of 4) sorted by relevance
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 132 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0); in onDrawFrame() 177 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix"); in onSurfaceCreated() 332 private int muSTMatrixHandle; field in MyRenderer
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
D | VideoDumpView.java | 319 private int muSTMatrixHandle; field in VideoDumpView.VideoDumpRenderer 419 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0); in onDrawFrame() 544 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix"); in onSurfaceCreated() 546 if (muSTMatrixHandle == -1) { in onSurfaceCreated()
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
D | GL2CameraEye.java | 225 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0); in onDrawFrame() 271 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix"); in onSurfaceCreated() 486 private int muSTMatrixHandle; field in CamRenderer
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/frameworks/base/core/java/android/hardware/camera2/legacy/ |
D | SurfaceTextureRenderer.java | 170 private int muSTMatrixHandle; field in SurfaceTextureRenderer 343 GLES20.glUniformMatrix4fv(muSTMatrixHandle, /*count*/ 1, /*transpose*/ false, mSTMatrix, in drawFrame() 375 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix"); in initializeGLState() 377 if (muSTMatrixHandle == -1) { in initializeGLState()
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