Searched refs:nextRange (Results 1 – 5 of 5) sorted by relevance
119 ClientRange nextRange = mClients.get(i); in insert() local120 if (range.mStartId <= nextRange.mStartId) { in insert()122 if (!range.equals(nextRange)) { in insert()124 if (range.mStartId == nextRange.mStartId in insert()125 && range.mEndId > nextRange.mEndId) { in insert()227 IntRange nextRange = null; in enableRange() local229 nextRange = mRanges.get(startIndex + 1); in enableRange()230 if ((nextRange.mStartId - 1) <= endId) { in enableRange()232 if (endId <= nextRange.mEndId) { in enableRange()234 newRangeEndId = nextRange.mStartId - 1; // need to enable [3, 4] in enableRange()[all …]
132 PageRange nextRange = pageRanges[i + 1]; in normalize() local133 if (currentRange.getEnd() + 1 >= nextRange.getStart()) { in normalize()136 Math.max(currentRange.getEnd(), nextRange.getEnd())); in normalize()
1063 int32_t nextRange = in buildFastInfo() local1066 if ( (nextRange > curRange) || // Maximize size of FPS range first in buildFastInfo()1067 (nextRange == curRange && // Then minimize low-end FPS in buildFastInfo()1072 curRange = nextRange; in buildFastInfo()
21538 method public boolean nextRange();