Searched refs:numOutputSlots (Results 1 – 3 of 3) sorted by relevance
816 size_t numOutputSlots = outputDelayValue + kSmoothnessFactor; in start() local952 output->maxDequeueBuffers = numOutputSlots + in start()1066 output->numSlots = numOutputSlots; in start()1071 output->buffers.reset(new RawGraphicOutputBuffers(numOutputSlots, mName)); in start()1092 output->buffers = output->buffers->toArrayMode(numOutputSlots); in start()1358 size_t numOutputSlots = mOutput.lock()->numSlots; in handleWork() local1361 output->maxDequeueBuffers = numOutputSlots + in handleWork()1413 size_t numOutputSlots = 0; in handleWork() local1418 numOutputSlots = outputDelay.value + kSmoothnessFactor; in handleWork()1419 if (output->numSlots < numOutputSlots) { in handleWork()[all …]
1035 size_t numOutputSlots, const char *componentName, const char *name) in RawGraphicOutputBuffers() argument1038 kMaxLinearBufferSize * numOutputSlots)) { } in RawGraphicOutputBuffers()
864 size_t numOutputSlots, const char *componentName, const char *name = "2D-BB-Output");