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Searched refs:pipelineDelay (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/media/codec2/sfplugin/
DCCodecBufferChannel.cpp234 input->pipelineDelay = 0u; in CCodecBufferChannel()
777 C2ActualPipelineDelayTuning pipelineDelay(0); in start() local
786 &pipelineDelay, in start()
812 uint32_t pipelineDelayValue = pipelineDelay ? pipelineDelay.value : 0; in start()
891 input->pipelineDelay = pipelineDelayValue; in start()
1123 .pipelineDelay(pipelineDelayValue) in start()
1387 C2ActualPipelineDelayTuning pipelineDelay; in handleWork() local
1388 if (pipelineDelay.updateFrom(*param)) { in handleWork()
1390 mName, pipelineDelay.value); in handleWork()
1391 newPipelineDelay = pipelineDelay.value; in handleWork()
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DPipelineWatcher.h53 PipelineWatcher &pipelineDelay(uint32_t value);
DPipelineWatcher.cpp33 PipelineWatcher &PipelineWatcher::pipelineDelay(uint32_t value) { in pipelineDelay() function in android::PipelineWatcher
DCCodecBufferChannel.h238 uint32_t pipelineDelay; member