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Searched refs:possibleMatch (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/opengl/libagl/
Degl.cpp1541 uint32_t possibleMatch = (1<<numConfigs)-1; in eglChooseConfig() local
1542 while(possibleMatch && *attrib_list != EGL_NONE) { in eglChooseConfig()
1546 for (int i=0 ; possibleMatch && i<numConfigs ; i++) { in eglChooseConfig()
1547 if (!(possibleMatch & (1<<i))) in eglChooseConfig()
1550 possibleMatch &= ~(1<<i); in eglChooseConfig()
1556 for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) { in eglChooseConfig()
1564 for (int i=0 ; possibleMatch && i<numConfigs ; i++) { in eglChooseConfig()
1565 if (!(possibleMatch & (1<<i))) in eglChooseConfig()
1571 possibleMatch &= ~(1<<i); in eglChooseConfig()
1579 if (possibleMatch) { in eglChooseConfig()
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