Searched refs:selCenterX (Results 1 – 1 of 1) sorted by relevance
810 final float selCenterX = mXCenter + selLength * (float) Math.sin(selAngleRad); in drawSelector() local816 canvas.drawCircle(selCenterX, selCenterY, selRadius, paint); in drawSelector()821 selectorPath.addCircle(selCenterX, selCenterY, selRadius, Path.Direction.CCW); in drawSelector()829 canvas.drawCircle(selCenterX, selCenterY, mSelectorDotRadius * dotScale, dotPaint); in drawSelector()