Searched refs:sq_q1 (Results 1 – 2 of 2) sorted by relevance
36 TYPE sq_q1 = 2 * q1 * q1; in quatToMatrix() local49 R[1][1] = 1 - sq_q1 - sq_q3; in quatToMatrix()53 R[2][2] = 1 - sq_q1 - sq_q2; in quatToMatrix()
1664 float sq_q1 = 2 * q1 * q1; in getRotationMatrixFromVector() local1680 R[4] = 1 - sq_q1 - sq_q3; in getRotationMatrixFromVector()1685 R[8] = 1 - sq_q1 - sq_q2; in getRotationMatrixFromVector()1693 R[5] = 1 - sq_q1 - sq_q3; in getRotationMatrixFromVector()1699 R[10] = 1 - sq_q1 - sq_q2; in getRotationMatrixFromVector()