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Searched refs:transformMatrix (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/surfacetexture/
DSurfaceTexture.h261 sk_sp<SkImage> dequeueImage(SkMatrix& transformMatrix, bool* queueEmpty,
DSurfaceTexture.cpp478 sk_sp<SkImage> SurfaceTexture::dequeueImage(SkMatrix& transformMatrix, bool* queueEmpty, in dequeueImage() argument
494 uirenderer::mat4(mCurrentTransformMatrix).copyTo(transformMatrix); in dequeueImage()
/frameworks/base/core/jni/
Dandroid_view_RenderNode.cpp445 const SkMatrix* transformMatrix = renderNode->stagingProperties().getTransformMatrix(); in android_view_RenderNode_getTransformMatrix() local
447 if (transformMatrix) { in android_view_RenderNode_getTransformMatrix()
448 *outMatrix = *transformMatrix; in android_view_RenderNode_getTransformMatrix()
/frameworks/native/libs/gui/bufferqueue/1.0/
DH2BGraphicBufferProducer.cpp1204 hidl_array<float, 16> const& transformMatrix) { in getLastQueuedBuffer() argument
1218 std::copy(transformMatrix.data(), in getLastQueuedBuffer()
1219 transformMatrix.data() + 16, in getLastQueuedBuffer()
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp798 const auto transformMatrix = display.globalTransform * layer.geometry.positionTransform; in handleRoundedCorners() local
801 const vec4 leftTopCoordinateInBuffer = transformMatrix * leftTopCoordinate; in handleRoundedCorners()
802 const vec4 rightBottomCoordinateInBuffer = transformMatrix * rightBottomCoordinate; in handleRoundedCorners()
/frameworks/base/core/java/android/view/
DViewGroup.java5987 Matrix transformMatrix; in invalidateChild() local
5992 transformMatrix = attachInfo.mTmpMatrix; in invalidateChild()
5993 transformMatrix.set(t.getMatrix()); in invalidateChild()
5995 transformMatrix.preConcat(childMatrix); in invalidateChild()
5998 transformMatrix = childMatrix; in invalidateChild()
6001 transformMatrix = childMatrix; in invalidateChild()
6003 transformMatrix.mapRect(boundingRect); in invalidateChild()