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Searched refs:typeMapping (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/tools/glgen/src/
DJType.java26 static HashMap<CType,JType> typeMapping = new HashMap<CType,JType>(); field in JType
31 typeMapping.put(new CType("GLbitfield"), new JType("int")); in typeMapping.put()
32 typeMapping.put(new CType("GLboolean"), new JType("boolean")); in typeMapping.put()
33 typeMapping.put(new CType("GLclampf"), new JType("float")); in typeMapping.put()
34 typeMapping.put(new CType("GLclampx"), new JType("int")); in typeMapping.put()
35 typeMapping.put(new CType("GLenum"), new JType("int")); in typeMapping.put()
36 typeMapping.put(new CType("GLfloat"), new JType("float")); in typeMapping.put()
37 typeMapping.put(new CType("GLfixed"), new JType("int")); in typeMapping.put()
38 typeMapping.put(new CType("GLint"), new JType("int")); in typeMapping.put()
39 typeMapping.put(new CType("GLintptr"), new JType("int")); in typeMapping.put()
[all …]
/frameworks/base/libs/androidfw/
DResourceTypes.cpp7160 auto typeMapping = std::make_unique<IdmapTypeMapping>(); in createIdmap() local
7189 typeMapping->add(target_resid, overlay_resid); in createIdmap()
7193 if (typeMapping->empty()) { in createIdmap()
7198 const IdmapMatchingResources matchingResources(std::move(typeMapping)); in createIdmap()