Searched refs:uSquared (Results 1 – 1 of 1) sorted by relevance
404 double uSquared = cosSqAlpha * aSqMinusBSqOverBSq; // defn in computeDistanceAndBearing() local405 A = 1 + (uSquared / 16384.0) * // (3) in computeDistanceAndBearing()406 (4096.0 + uSquared * in computeDistanceAndBearing()407 (-768 + uSquared * (320.0 - 175.0 * uSquared))); in computeDistanceAndBearing()408 double B = (uSquared / 1024.0) * // (4) in computeDistanceAndBearing()409 (256.0 + uSquared * in computeDistanceAndBearing()410 (-128.0 + uSquared * (74.0 - 47.0 * uSquared))); in computeDistanceAndBearing()