Searched refs:windowCornerRadius (Results 1 – 3 of 3) sorted by relevance
116 final float windowCornerRadius = 30f; in testApply_setCornerRadius() local119 true /* isAppAnimation */, windowCornerRadius); in testApply_setCornerRadius()121 verify(mTransaction, never()).setCornerRadius(eq(mSurfaceControl), eq(windowCornerRadius)); in testApply_setCornerRadius()124 verify(mTransaction).setCornerRadius(eq(mSurfaceControl), eq(windowCornerRadius)); in testApply_setCornerRadius()129 final float windowCornerRadius = 30f; in testApply_setCornerRadius_noClip() local132 true /* isAppAnimation */, windowCornerRadius); in testApply_setCornerRadius_noClip()
57 float windowCornerRadius) { in WindowAnimationSpec() argument59 false /* isAppAnimation */, windowCornerRadius); in WindowAnimationSpec()64 float windowCornerRadius) { in WindowAnimationSpec() argument69 mWindowCornerRadius = windowCornerRadius; in WindowAnimationSpec()
2606 final float windowCornerRadius = !inMultiWindowMode() in applyAnimationLocked() local2614 windowCornerRadius), in applyAnimationLocked()