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/frameworks/native/cmds/surfacereplayer/replayer/
DREADME.md99 - numThreads - Number of worker threads the replayer will use.
213 A worker thread's flow looks like so
226 and worker threads. Every time an increment is dispatched, an Event object is also created.
230 - **SettingUp** - The worker is in the process of completing all non-time sensitive work
231 - **Waiting** - The worker is waiting on the main thread to signal it.
232 - **Signaled** - The worker has just been signaled by the main thread
233 - **Running** - The worker is running again and finishing the rest of its work.
235 When the main thread wants to finish the execution of a worker, the worker can either still be
236 **SettingUp**, in which the main thread will wait, or the worker will be **Waiting**, in which the
237 main thread will **Signal** it to complete. The worker thread changes itself to the **Running**
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/frameworks/base/libs/hwui/thread/
DCommonPool.cpp34 std::thread worker([pool, i] { in CommonPool() local
48 worker.detach(); in CommonPool()
/frameworks/native/libs/vr/libpdx_uds/
Dclient_channel_tests.cpp139 auto worker = [](std::shared_ptr<TestClient> client, in TEST_F() local
155 threads.emplace_back(worker, client_, data); in TEST_F()
/frameworks/base/core/tests/BTtraffic/src/com/android/google/experimental/bttraffic/
DBTtraffic.java70 Runnable worker = in startWorker() local
75 mWorkerThread = new Thread(worker, "BTtrafficWorker"); in startWorker()
/frameworks/av/media/libstagefright/webm/
DWebmFrameThread.cpp34 WebmFrameThread *worker = reinterpret_cast<WebmFrameThread*>(arg); in wrap() local
35 worker->run(); in wrap()
/frameworks/base/services/core/java/com/android/server/am/
DActivityManagerService.java9637 Thread worker = new Thread("Error dump: " + dropboxTag) { in addErrorToDropBox() local
9696 worker.run(); in addErrorToDropBox()
9701 worker.start(); in addErrorToDropBox()