Searched refs:ym (Results 1 – 5 of 5) sorted by relevance
/frameworks/native/opengl/tests/angeles/ |
D | demo.c | 384 const int ym = y + ((0x31 >> a) & 1); in createGroundPlane() local 385 const float m = (float)(cos(xm * 2) * sin(ym * 4) * 0.75f); in createGroundPlane() 389 FIXED(ym * scale + m); in createGroundPlane()
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/frameworks/layoutlib/bridge/src/android/util/ |
D | PathParser_Delegate.java | 721 double ym = (y0p + y1p) / 2; in drawArc() local 743 cy = ym + sdx; in drawArc() 746 cy = ym - sdx; in drawArc()
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/frameworks/rs/driver/runtime/arch/ |
D | asimd.ll | 968 ; %ym = call <4 x float> @llvm.aarch64.neon.ld4.v4f32(i8* %py2, i32 4) nounwind 969 %ym = load <4 x float>, <4 x float>* %py2, align 4 978 %a2 = fmul <4 x float> %y, %ym 997 %ym = load <4 x float>, <4 x float>* %py2, align 4 1000 %a2 = fmul <4 x float> %y, %ym 1021 %ym = load <4 x float>, <4 x float>* %py2, align 4 1030 %a2 = fmul <4 x float> %y, %ym 1052 %ym = load <4 x float>, <4 x float>* %py2, align 4 1062 %a3 = fmul <4 x float> %y, %ym 1080 %ym = load <4 x float>, <4 x float>* %py2, align 4 [all …]
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D | neon.ll | 962 %ym = call <4 x float> @llvm.arm.neon.vld1.v4f32(i8* %py2, i32 4) nounwind 970 %a2 = fmul <4 x float> %y, %ym 989 %ym = load <4 x float>, <4 x float>* %py2, align 4 992 %a2 = fmul <4 x float> %y, %ym 1013 %ym = load <4 x float>, <4 x float>* %py2, align 4 1022 %a2 = fmul <4 x float> %y, %ym 1044 %ym = load <4 x float>, <4 x float>* %py2, align 4 1054 %a3 = fmul <4 x float> %y, %ym 1072 %ym = load <4 x float>, <4 x float>* %py2, align 4 1079 %a3 = fmul <4 x float> %y, %ym
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/frameworks/base/media/tests/contents/media_api/music/ |
D | test_amr_ietf.amr | 44 ����Z@<Jqm�ym��DFzH�cl����e�AҊ1��V�<N����%��om��w�%m�e�
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