Searched refs:EqualizerEffect (Results 1 – 4 of 4) sorted by relevance
34 EqualizerEffect::EqualizerEffect(effect_handle_t handle) : mEffect(new Effect(handle)) {} in EqualizerEffect() function in android::hardware::audio::effect::CPP_VERSION::implementation::EqualizerEffect36 EqualizerEffect::~EqualizerEffect() {} in ~EqualizerEffect()38 void EqualizerEffect::propertiesFromHal(const t_equalizer_settings& halProperties, in propertiesFromHal()49 std::vector<uint8_t> EqualizerEffect::propertiesToHal( in propertiesToHal()61 Return<Result> EqualizerEffect::init() { in init()65 Return<Result> EqualizerEffect::setConfig( in setConfig()71 Return<Result> EqualizerEffect::reset() { in reset()75 Return<Result> EqualizerEffect::enable() { in enable()79 Return<Result> EqualizerEffect::disable() { in disable()83 Return<Result> EqualizerEffect::setDevice(AudioDeviceBitfield device) { in setDevice()[all …]
49 struct EqualizerEffect : public IEqualizerEffect { struct50 explicit EqualizerEffect(effect_handle_t handle);114 virtual ~EqualizerEffect();
16 "EqualizerEffect.cpp",
73 return new EqualizerEffect(handle); in dispatchEffectInstanceCreation()