Searched refs:coBBox (Results 1 – 1 of 1) sorted by relevance
158 Box<pxs> coBBox = Box<pxs>::boundingBox(coBegin->begin, coBegin->end); in draw() local160 coBBox = coBBox.merge(co.begin, co.end); in draw()163 auto start = PxPoint{bounds.w() - coBBox.w(), bounds.h() - coBBox.h()} / pxs(2.0); in draw()168 Point<intpxs>{(start.x() + coBBox.w()).ceil(), (start.y() + coBBox.h()).ceil()}); in draw()170 TEEUI_LOG << "coBBox: " << coBBox << ENDL; in draw()175 PxPoint offset = coBBox.topLeft() + PxPoint{x, y}; in draw()