1 /*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_NDEBUG 0
18 #define LOG_TAG "BootAnimation"
19
20 #include <vector>
21
22 #include <stdint.h>
23 #include <inttypes.h>
24 #include <sys/inotify.h>
25 #include <sys/poll.h>
26 #include <sys/stat.h>
27 #include <sys/types.h>
28 #include <math.h>
29 #include <fcntl.h>
30 #include <utils/misc.h>
31 #include <signal.h>
32 #include <time.h>
33
34 #include <cutils/atomic.h>
35 #include <cutils/properties.h>
36
37 #include <androidfw/AssetManager.h>
38 #include <binder/IPCThreadState.h>
39 #include <utils/Errors.h>
40 #include <utils/Log.h>
41 #include <utils/SystemClock.h>
42
43 #include <android-base/properties.h>
44
45 #include <ui/PixelFormat.h>
46 #include <ui/Rect.h>
47 #include <ui/Region.h>
48 #include <ui/DisplayInfo.h>
49
50 #include <gui/ISurfaceComposer.h>
51 #include <gui/Surface.h>
52 #include <gui/SurfaceComposerClient.h>
53
54 // TODO: Fix Skia.
55 #pragma GCC diagnostic push
56 #pragma GCC diagnostic ignored "-Wunused-parameter"
57 #include <SkBitmap.h>
58 #include <SkImage.h>
59 #include <SkStream.h>
60 #pragma GCC diagnostic pop
61
62 #include <GLES/gl.h>
63 #include <GLES/glext.h>
64 #include <EGL/eglext.h>
65
66 #include "BootAnimation.h"
67
68 #define ANIM_PATH_MAX 255
69 #define STR(x) #x
70 #define STRTO(x) STR(x)
71
72 namespace android {
73
74 static const char OEM_BOOTANIMATION_FILE[] = "/oem/media/bootanimation.zip";
75 static const char PRODUCT_BOOTANIMATION_DARK_FILE[] = "/product/media/bootanimation-dark.zip";
76 static const char PRODUCT_BOOTANIMATION_FILE[] = "/product/media/bootanimation.zip";
77 static const char SYSTEM_BOOTANIMATION_FILE[] = "/system/media/bootanimation.zip";
78 static const char APEX_BOOTANIMATION_FILE[] = "/apex/com.android.bootanimation/etc/bootanimation.zip";
79 static const char PRODUCT_ENCRYPTED_BOOTANIMATION_FILE[] = "/product/media/bootanimation-encrypted.zip";
80 static const char SYSTEM_ENCRYPTED_BOOTANIMATION_FILE[] = "/system/media/bootanimation-encrypted.zip";
81 static const char OEM_SHUTDOWNANIMATION_FILE[] = "/oem/media/shutdownanimation.zip";
82 static const char PRODUCT_SHUTDOWNANIMATION_FILE[] = "/product/media/shutdownanimation.zip";
83 static const char SYSTEM_SHUTDOWNANIMATION_FILE[] = "/system/media/shutdownanimation.zip";
84
85 static constexpr const char* PRODUCT_USERSPACE_REBOOT_ANIMATION_FILE = "/product/media/userspace-reboot.zip";
86 static constexpr const char* OEM_USERSPACE_REBOOT_ANIMATION_FILE = "/oem/media/userspace-reboot.zip";
87 static constexpr const char* SYSTEM_USERSPACE_REBOOT_ANIMATION_FILE = "/system/media/userspace-reboot.zip";
88
89 static const char SYSTEM_DATA_DIR_PATH[] = "/data/system";
90 static const char SYSTEM_TIME_DIR_NAME[] = "time";
91 static const char SYSTEM_TIME_DIR_PATH[] = "/data/system/time";
92 static const char CLOCK_FONT_ASSET[] = "images/clock_font.png";
93 static const char CLOCK_FONT_ZIP_NAME[] = "clock_font.png";
94 static const char LAST_TIME_CHANGED_FILE_NAME[] = "last_time_change";
95 static const char LAST_TIME_CHANGED_FILE_PATH[] = "/data/system/time/last_time_change";
96 static const char ACCURATE_TIME_FLAG_FILE_NAME[] = "time_is_accurate";
97 static const char ACCURATE_TIME_FLAG_FILE_PATH[] = "/data/system/time/time_is_accurate";
98 static const char TIME_FORMAT_12_HOUR_FLAG_FILE_PATH[] = "/data/system/time/time_format_12_hour";
99 // Java timestamp format. Don't show the clock if the date is before 2000-01-01 00:00:00.
100 static const long long ACCURATE_TIME_EPOCH = 946684800000;
101 static constexpr char FONT_BEGIN_CHAR = ' ';
102 static constexpr char FONT_END_CHAR = '~' + 1;
103 static constexpr size_t FONT_NUM_CHARS = FONT_END_CHAR - FONT_BEGIN_CHAR + 1;
104 static constexpr size_t FONT_NUM_COLS = 16;
105 static constexpr size_t FONT_NUM_ROWS = FONT_NUM_CHARS / FONT_NUM_COLS;
106 static const int TEXT_CENTER_VALUE = INT_MAX;
107 static const int TEXT_MISSING_VALUE = INT_MIN;
108 static const char EXIT_PROP_NAME[] = "service.bootanim.exit";
109 static const int ANIM_ENTRY_NAME_MAX = ANIM_PATH_MAX + 1;
110 static constexpr size_t TEXT_POS_LEN_MAX = 16;
111
112 // ---------------------------------------------------------------------------
113
BootAnimation(sp<Callbacks> callbacks)114 BootAnimation::BootAnimation(sp<Callbacks> callbacks)
115 : Thread(false), mClockEnabled(true), mTimeIsAccurate(false),
116 mTimeFormat12Hour(false), mTimeCheckThread(nullptr), mCallbacks(callbacks) {
117 mSession = new SurfaceComposerClient();
118
119 std::string powerCtl = android::base::GetProperty("sys.powerctl", "");
120 if (powerCtl.empty()) {
121 mShuttingDown = false;
122 } else {
123 mShuttingDown = true;
124 }
125 ALOGD("%sAnimationStartTiming start time: %" PRId64 "ms", mShuttingDown ? "Shutdown" : "Boot",
126 elapsedRealtime());
127 }
128
~BootAnimation()129 BootAnimation::~BootAnimation() {
130 if (mAnimation != nullptr) {
131 releaseAnimation(mAnimation);
132 mAnimation = nullptr;
133 }
134 ALOGD("%sAnimationStopTiming start time: %" PRId64 "ms", mShuttingDown ? "Shutdown" : "Boot",
135 elapsedRealtime());
136 }
137
onFirstRef()138 void BootAnimation::onFirstRef() {
139 status_t err = mSession->linkToComposerDeath(this);
140 SLOGE_IF(err, "linkToComposerDeath failed (%s) ", strerror(-err));
141 if (err == NO_ERROR) {
142 // Load the animation content -- this can be slow (eg 200ms)
143 // called before waitForSurfaceFlinger() in main() to avoid wait
144 ALOGD("%sAnimationPreloadTiming start time: %" PRId64 "ms",
145 mShuttingDown ? "Shutdown" : "Boot", elapsedRealtime());
146 preloadAnimation();
147 ALOGD("%sAnimationPreloadStopTiming start time: %" PRId64 "ms",
148 mShuttingDown ? "Shutdown" : "Boot", elapsedRealtime());
149 }
150 }
151
session() const152 sp<SurfaceComposerClient> BootAnimation::session() const {
153 return mSession;
154 }
155
binderDied(const wp<IBinder> &)156 void BootAnimation::binderDied(const wp<IBinder>&)
157 {
158 // woah, surfaceflinger died!
159 SLOGD("SurfaceFlinger died, exiting...");
160
161 // calling requestExit() is not enough here because the Surface code
162 // might be blocked on a condition variable that will never be updated.
163 kill( getpid(), SIGKILL );
164 requestExit();
165 }
166
initTexture(Texture * texture,AssetManager & assets,const char * name)167 status_t BootAnimation::initTexture(Texture* texture, AssetManager& assets,
168 const char* name) {
169 Asset* asset = assets.open(name, Asset::ACCESS_BUFFER);
170 if (asset == nullptr)
171 return NO_INIT;
172 SkBitmap bitmap;
173 sk_sp<SkData> data = SkData::MakeWithoutCopy(asset->getBuffer(false),
174 asset->getLength());
175 sk_sp<SkImage> image = SkImage::MakeFromEncoded(data);
176 image->asLegacyBitmap(&bitmap, SkImage::kRO_LegacyBitmapMode);
177 asset->close();
178 delete asset;
179
180 const int w = bitmap.width();
181 const int h = bitmap.height();
182 const void* p = bitmap.getPixels();
183
184 GLint crop[4] = { 0, h, w, -h };
185 texture->w = w;
186 texture->h = h;
187
188 glGenTextures(1, &texture->name);
189 glBindTexture(GL_TEXTURE_2D, texture->name);
190
191 switch (bitmap.colorType()) {
192 case kAlpha_8_SkColorType:
193 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, w, h, 0, GL_ALPHA,
194 GL_UNSIGNED_BYTE, p);
195 break;
196 case kARGB_4444_SkColorType:
197 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA,
198 GL_UNSIGNED_SHORT_4_4_4_4, p);
199 break;
200 case kN32_SkColorType:
201 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA,
202 GL_UNSIGNED_BYTE, p);
203 break;
204 case kRGB_565_SkColorType:
205 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_RGB,
206 GL_UNSIGNED_SHORT_5_6_5, p);
207 break;
208 default:
209 break;
210 }
211
212 glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
213 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
214 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
215 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
216 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
217
218 return NO_ERROR;
219 }
220
initTexture(FileMap * map,int * width,int * height)221 status_t BootAnimation::initTexture(FileMap* map, int* width, int* height)
222 {
223 SkBitmap bitmap;
224 sk_sp<SkData> data = SkData::MakeWithoutCopy(map->getDataPtr(),
225 map->getDataLength());
226 sk_sp<SkImage> image = SkImage::MakeFromEncoded(data);
227 image->asLegacyBitmap(&bitmap, SkImage::kRO_LegacyBitmapMode);
228
229 // FileMap memory is never released until application exit.
230 // Release it now as the texture is already loaded and the memory used for
231 // the packed resource can be released.
232 delete map;
233
234 const int w = bitmap.width();
235 const int h = bitmap.height();
236 const void* p = bitmap.getPixels();
237
238 GLint crop[4] = { 0, h, w, -h };
239 int tw = 1 << (31 - __builtin_clz(w));
240 int th = 1 << (31 - __builtin_clz(h));
241 if (tw < w) tw <<= 1;
242 if (th < h) th <<= 1;
243
244 switch (bitmap.colorType()) {
245 case kN32_SkColorType:
246 if (!mUseNpotTextures && (tw != w || th != h)) {
247 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA,
248 GL_UNSIGNED_BYTE, nullptr);
249 glTexSubImage2D(GL_TEXTURE_2D, 0,
250 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, p);
251 } else {
252 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA,
253 GL_UNSIGNED_BYTE, p);
254 }
255 break;
256
257 case kRGB_565_SkColorType:
258 if (!mUseNpotTextures && (tw != w || th != h)) {
259 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, tw, th, 0, GL_RGB,
260 GL_UNSIGNED_SHORT_5_6_5, nullptr);
261 glTexSubImage2D(GL_TEXTURE_2D, 0,
262 0, 0, w, h, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, p);
263 } else {
264 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_RGB,
265 GL_UNSIGNED_SHORT_5_6_5, p);
266 }
267 break;
268 default:
269 break;
270 }
271
272 glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
273
274 *width = w;
275 *height = h;
276
277 return NO_ERROR;
278 }
279
readyToRun()280 status_t BootAnimation::readyToRun() {
281 mAssets.addDefaultAssets();
282
283 mDisplayToken = SurfaceComposerClient::getInternalDisplayToken();
284 if (mDisplayToken == nullptr)
285 return -1;
286
287 DisplayInfo dinfo;
288 status_t status = SurfaceComposerClient::getDisplayInfo(mDisplayToken, &dinfo);
289 if (status)
290 return -1;
291
292 // create the native surface
293 sp<SurfaceControl> control = session()->createSurface(String8("BootAnimation"),
294 dinfo.w, dinfo.h, PIXEL_FORMAT_RGB_565);
295
296 SurfaceComposerClient::Transaction t;
297 t.setLayer(control, 0x40000000)
298 .apply();
299
300 sp<Surface> s = control->getSurface();
301
302 // initialize opengl and egl
303 const EGLint attribs[] = {
304 EGL_RED_SIZE, 8,
305 EGL_GREEN_SIZE, 8,
306 EGL_BLUE_SIZE, 8,
307 EGL_DEPTH_SIZE, 0,
308 EGL_NONE
309 };
310 EGLint w, h;
311 EGLint numConfigs;
312 EGLConfig config;
313 EGLSurface surface;
314 EGLContext context;
315
316 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
317
318 eglInitialize(display, nullptr, nullptr);
319 eglChooseConfig(display, attribs, &config, 1, &numConfigs);
320 surface = eglCreateWindowSurface(display, config, s.get(), nullptr);
321 context = eglCreateContext(display, config, nullptr, nullptr);
322 eglQuerySurface(display, surface, EGL_WIDTH, &w);
323 eglQuerySurface(display, surface, EGL_HEIGHT, &h);
324
325 if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE)
326 return NO_INIT;
327
328 mDisplay = display;
329 mContext = context;
330 mSurface = surface;
331 mWidth = w;
332 mHeight = h;
333 mFlingerSurfaceControl = control;
334 mFlingerSurface = s;
335 mTargetInset = -1;
336
337 return NO_ERROR;
338 }
339
preloadAnimation()340 bool BootAnimation::preloadAnimation() {
341 findBootAnimationFile();
342 if (!mZipFileName.isEmpty()) {
343 mAnimation = loadAnimation(mZipFileName);
344 return (mAnimation != nullptr);
345 }
346
347 return false;
348 }
349
findBootAnimationFileInternal(const std::vector<std::string> & files)350 bool BootAnimation::findBootAnimationFileInternal(const std::vector<std::string> &files) {
351 for (const std::string& f : files) {
352 if (access(f.c_str(), R_OK) == 0) {
353 mZipFileName = f.c_str();
354 return true;
355 }
356 }
357 return false;
358 }
359
findBootAnimationFile()360 void BootAnimation::findBootAnimationFile() {
361 // If the device has encryption turned on or is in process
362 // of being encrypted we show the encrypted boot animation.
363 char decrypt[PROPERTY_VALUE_MAX];
364 property_get("vold.decrypt", decrypt, "");
365
366 bool encryptedAnimation = atoi(decrypt) != 0 ||
367 !strcmp("trigger_restart_min_framework", decrypt);
368
369 if (!mShuttingDown && encryptedAnimation) {
370 static const std::vector<std::string> encryptedBootFiles = {
371 PRODUCT_ENCRYPTED_BOOTANIMATION_FILE, SYSTEM_ENCRYPTED_BOOTANIMATION_FILE,
372 };
373 if (findBootAnimationFileInternal(encryptedBootFiles)) {
374 return;
375 }
376 }
377
378 const bool playDarkAnim = android::base::GetIntProperty("ro.boot.theme", 0) == 1;
379 static const std::vector<std::string> bootFiles = {
380 APEX_BOOTANIMATION_FILE, playDarkAnim ? PRODUCT_BOOTANIMATION_DARK_FILE : PRODUCT_BOOTANIMATION_FILE,
381 OEM_BOOTANIMATION_FILE, SYSTEM_BOOTANIMATION_FILE
382 };
383 static const std::vector<std::string> shutdownFiles = {
384 PRODUCT_SHUTDOWNANIMATION_FILE, OEM_SHUTDOWNANIMATION_FILE, SYSTEM_SHUTDOWNANIMATION_FILE, ""
385 };
386 static const std::vector<std::string> userspaceRebootFiles = {
387 PRODUCT_USERSPACE_REBOOT_ANIMATION_FILE, OEM_USERSPACE_REBOOT_ANIMATION_FILE,
388 SYSTEM_USERSPACE_REBOOT_ANIMATION_FILE,
389 };
390
391 if (android::base::GetBoolProperty("sys.init.userspace_reboot.in_progress", false)) {
392 findBootAnimationFileInternal(userspaceRebootFiles);
393 } else if (mShuttingDown) {
394 findBootAnimationFileInternal(shutdownFiles);
395 } else {
396 findBootAnimationFileInternal(bootFiles);
397 }
398 }
399
threadLoop()400 bool BootAnimation::threadLoop()
401 {
402 bool r;
403 // We have no bootanimation file, so we use the stock android logo
404 // animation.
405 if (mZipFileName.isEmpty()) {
406 r = android();
407 } else {
408 r = movie();
409 }
410
411 eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
412 eglDestroyContext(mDisplay, mContext);
413 eglDestroySurface(mDisplay, mSurface);
414 mFlingerSurface.clear();
415 mFlingerSurfaceControl.clear();
416 eglTerminate(mDisplay);
417 eglReleaseThread();
418 IPCThreadState::self()->stopProcess();
419 return r;
420 }
421
android()422 bool BootAnimation::android()
423 {
424 SLOGD("%sAnimationShownTiming start time: %" PRId64 "ms", mShuttingDown ? "Shutdown" : "Boot",
425 elapsedRealtime());
426 initTexture(&mAndroid[0], mAssets, "images/android-logo-mask.png");
427 initTexture(&mAndroid[1], mAssets, "images/android-logo-shine.png");
428
429 mCallbacks->init({});
430
431 // clear screen
432 glShadeModel(GL_FLAT);
433 glDisable(GL_DITHER);
434 glDisable(GL_SCISSOR_TEST);
435 glClearColor(0,0,0,1);
436 glClear(GL_COLOR_BUFFER_BIT);
437 eglSwapBuffers(mDisplay, mSurface);
438
439 glEnable(GL_TEXTURE_2D);
440 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
441
442 const GLint xc = (mWidth - mAndroid[0].w) / 2;
443 const GLint yc = (mHeight - mAndroid[0].h) / 2;
444 const Rect updateRect(xc, yc, xc + mAndroid[0].w, yc + mAndroid[0].h);
445
446 glScissor(updateRect.left, mHeight - updateRect.bottom, updateRect.width(),
447 updateRect.height());
448
449 // Blend state
450 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
451 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
452
453 const nsecs_t startTime = systemTime();
454 do {
455 nsecs_t now = systemTime();
456 double time = now - startTime;
457 float t = 4.0f * float(time / us2ns(16667)) / mAndroid[1].w;
458 GLint offset = (1 - (t - floorf(t))) * mAndroid[1].w;
459 GLint x = xc - offset;
460
461 glDisable(GL_SCISSOR_TEST);
462 glClear(GL_COLOR_BUFFER_BIT);
463
464 glEnable(GL_SCISSOR_TEST);
465 glDisable(GL_BLEND);
466 glBindTexture(GL_TEXTURE_2D, mAndroid[1].name);
467 glDrawTexiOES(x, yc, 0, mAndroid[1].w, mAndroid[1].h);
468 glDrawTexiOES(x + mAndroid[1].w, yc, 0, mAndroid[1].w, mAndroid[1].h);
469
470 glEnable(GL_BLEND);
471 glBindTexture(GL_TEXTURE_2D, mAndroid[0].name);
472 glDrawTexiOES(xc, yc, 0, mAndroid[0].w, mAndroid[0].h);
473
474 EGLBoolean res = eglSwapBuffers(mDisplay, mSurface);
475 if (res == EGL_FALSE)
476 break;
477
478 // 12fps: don't animate too fast to preserve CPU
479 const nsecs_t sleepTime = 83333 - ns2us(systemTime() - now);
480 if (sleepTime > 0)
481 usleep(sleepTime);
482
483 checkExit();
484 } while (!exitPending());
485
486 glDeleteTextures(1, &mAndroid[0].name);
487 glDeleteTextures(1, &mAndroid[1].name);
488 return false;
489 }
490
checkExit()491 void BootAnimation::checkExit() {
492 // Allow surface flinger to gracefully request shutdown
493 char value[PROPERTY_VALUE_MAX];
494 property_get(EXIT_PROP_NAME, value, "0");
495 int exitnow = atoi(value);
496 if (exitnow) {
497 requestExit();
498 mCallbacks->shutdown();
499 }
500 }
501
validClock(const Animation::Part & part)502 bool BootAnimation::validClock(const Animation::Part& part) {
503 return part.clockPosX != TEXT_MISSING_VALUE && part.clockPosY != TEXT_MISSING_VALUE;
504 }
505
parseTextCoord(const char * str,int * dest)506 bool parseTextCoord(const char* str, int* dest) {
507 if (strcmp("c", str) == 0) {
508 *dest = TEXT_CENTER_VALUE;
509 return true;
510 }
511
512 char* end;
513 int val = (int) strtol(str, &end, 0);
514 if (end == str || *end != '\0' || val == INT_MAX || val == INT_MIN) {
515 return false;
516 }
517 *dest = val;
518 return true;
519 }
520
521 // Parse two position coordinates. If only string is non-empty, treat it as the y value.
parsePosition(const char * str1,const char * str2,int * x,int * y)522 void parsePosition(const char* str1, const char* str2, int* x, int* y) {
523 bool success = false;
524 if (strlen(str1) == 0) { // No values were specified
525 // success = false
526 } else if (strlen(str2) == 0) { // we have only one value
527 if (parseTextCoord(str1, y)) {
528 *x = TEXT_CENTER_VALUE;
529 success = true;
530 }
531 } else {
532 if (parseTextCoord(str1, x) && parseTextCoord(str2, y)) {
533 success = true;
534 }
535 }
536
537 if (!success) {
538 *x = TEXT_MISSING_VALUE;
539 *y = TEXT_MISSING_VALUE;
540 }
541 }
542
543 // Parse a color represented as an HTML-style 'RRGGBB' string: each pair of
544 // characters in str is a hex number in [0, 255], which are converted to
545 // floating point values in the range [0.0, 1.0] and placed in the
546 // corresponding elements of color.
547 //
548 // If the input string isn't valid, parseColor returns false and color is
549 // left unchanged.
parseColor(const char str[7],float color[3])550 static bool parseColor(const char str[7], float color[3]) {
551 float tmpColor[3];
552 for (int i = 0; i < 3; i++) {
553 int val = 0;
554 for (int j = 0; j < 2; j++) {
555 val *= 16;
556 char c = str[2*i + j];
557 if (c >= '0' && c <= '9') val += c - '0';
558 else if (c >= 'A' && c <= 'F') val += (c - 'A') + 10;
559 else if (c >= 'a' && c <= 'f') val += (c - 'a') + 10;
560 else return false;
561 }
562 tmpColor[i] = static_cast<float>(val) / 255.0f;
563 }
564 memcpy(color, tmpColor, sizeof(tmpColor));
565 return true;
566 }
567
568
readFile(ZipFileRO * zip,const char * name,String8 & outString)569 static bool readFile(ZipFileRO* zip, const char* name, String8& outString)
570 {
571 ZipEntryRO entry = zip->findEntryByName(name);
572 SLOGE_IF(!entry, "couldn't find %s", name);
573 if (!entry) {
574 return false;
575 }
576
577 FileMap* entryMap = zip->createEntryFileMap(entry);
578 zip->releaseEntry(entry);
579 SLOGE_IF(!entryMap, "entryMap is null");
580 if (!entryMap) {
581 return false;
582 }
583
584 outString.setTo((char const*)entryMap->getDataPtr(), entryMap->getDataLength());
585 delete entryMap;
586 return true;
587 }
588
589 // The font image should be a 96x2 array of character images. The
590 // columns are the printable ASCII characters 0x20 - 0x7f. The
591 // top row is regular text; the bottom row is bold.
initFont(Font * font,const char * fallback)592 status_t BootAnimation::initFont(Font* font, const char* fallback) {
593 status_t status = NO_ERROR;
594
595 if (font->map != nullptr) {
596 glGenTextures(1, &font->texture.name);
597 glBindTexture(GL_TEXTURE_2D, font->texture.name);
598
599 status = initTexture(font->map, &font->texture.w, &font->texture.h);
600
601 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
602 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
603 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
604 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
605 } else if (fallback != nullptr) {
606 status = initTexture(&font->texture, mAssets, fallback);
607 } else {
608 return NO_INIT;
609 }
610
611 if (status == NO_ERROR) {
612 font->char_width = font->texture.w / FONT_NUM_COLS;
613 font->char_height = font->texture.h / FONT_NUM_ROWS / 2; // There are bold and regular rows
614 }
615
616 return status;
617 }
618
drawText(const char * str,const Font & font,bool bold,int * x,int * y)619 void BootAnimation::drawText(const char* str, const Font& font, bool bold, int* x, int* y) {
620 glEnable(GL_BLEND); // Allow us to draw on top of the animation
621 glBindTexture(GL_TEXTURE_2D, font.texture.name);
622
623 const int len = strlen(str);
624 const int strWidth = font.char_width * len;
625
626 if (*x == TEXT_CENTER_VALUE) {
627 *x = (mWidth - strWidth) / 2;
628 } else if (*x < 0) {
629 *x = mWidth + *x - strWidth;
630 }
631 if (*y == TEXT_CENTER_VALUE) {
632 *y = (mHeight - font.char_height) / 2;
633 } else if (*y < 0) {
634 *y = mHeight + *y - font.char_height;
635 }
636
637 int cropRect[4] = { 0, 0, font.char_width, -font.char_height };
638
639 for (int i = 0; i < len; i++) {
640 char c = str[i];
641
642 if (c < FONT_BEGIN_CHAR || c > FONT_END_CHAR) {
643 c = '?';
644 }
645
646 // Crop the texture to only the pixels in the current glyph
647 const int charPos = (c - FONT_BEGIN_CHAR); // Position in the list of valid characters
648 const int row = charPos / FONT_NUM_COLS;
649 const int col = charPos % FONT_NUM_COLS;
650 cropRect[0] = col * font.char_width; // Left of column
651 cropRect[1] = row * font.char_height * 2; // Top of row
652 // Move down to bottom of regular (one char_heigh) or bold (two char_heigh) line
653 cropRect[1] += bold ? 2 * font.char_height : font.char_height;
654 glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect);
655
656 glDrawTexiOES(*x, *y, 0, font.char_width, font.char_height);
657
658 *x += font.char_width;
659 }
660
661 glDisable(GL_BLEND); // Return to the animation's default behaviour
662 glBindTexture(GL_TEXTURE_2D, 0);
663 }
664
665 // We render 12 or 24 hour time.
drawClock(const Font & font,const int xPos,const int yPos)666 void BootAnimation::drawClock(const Font& font, const int xPos, const int yPos) {
667 static constexpr char TIME_FORMAT_12[] = "%l:%M";
668 static constexpr char TIME_FORMAT_24[] = "%H:%M";
669 static constexpr int TIME_LENGTH = 6;
670
671 time_t rawtime;
672 time(&rawtime);
673 struct tm* timeInfo = localtime(&rawtime);
674
675 char timeBuff[TIME_LENGTH];
676 const char* timeFormat = mTimeFormat12Hour ? TIME_FORMAT_12 : TIME_FORMAT_24;
677 size_t length = strftime(timeBuff, TIME_LENGTH, timeFormat, timeInfo);
678
679 if (length != TIME_LENGTH - 1) {
680 SLOGE("Couldn't format time; abandoning boot animation clock");
681 mClockEnabled = false;
682 return;
683 }
684
685 char* out = timeBuff[0] == ' ' ? &timeBuff[1] : &timeBuff[0];
686 int x = xPos;
687 int y = yPos;
688 drawText(out, font, false, &x, &y);
689 }
690
parseAnimationDesc(Animation & animation)691 bool BootAnimation::parseAnimationDesc(Animation& animation)
692 {
693 String8 desString;
694
695 if (!readFile(animation.zip, "desc.txt", desString)) {
696 return false;
697 }
698 char const* s = desString.string();
699
700 // Parse the description file
701 for (;;) {
702 const char* endl = strstr(s, "\n");
703 if (endl == nullptr) break;
704 String8 line(s, endl - s);
705 const char* l = line.string();
706 int fps = 0;
707 int width = 0;
708 int height = 0;
709 int count = 0;
710 int pause = 0;
711 char path[ANIM_ENTRY_NAME_MAX];
712 char color[7] = "000000"; // default to black if unspecified
713 char clockPos1[TEXT_POS_LEN_MAX + 1] = "";
714 char clockPos2[TEXT_POS_LEN_MAX + 1] = "";
715
716 char pathType;
717 if (sscanf(l, "%d %d %d", &width, &height, &fps) == 3) {
718 // SLOGD("> w=%d, h=%d, fps=%d", width, height, fps);
719 animation.width = width;
720 animation.height = height;
721 animation.fps = fps;
722 } else if (sscanf(l, " %c %d %d %" STRTO(ANIM_PATH_MAX) "s #%6s %16s %16s",
723 &pathType, &count, &pause, path, color, clockPos1, clockPos2) >= 4) {
724 //SLOGD("> type=%c, count=%d, pause=%d, path=%s, color=%s, clockPos1=%s, clockPos2=%s",
725 // pathType, count, pause, path, color, clockPos1, clockPos2);
726 Animation::Part part;
727 part.playUntilComplete = pathType == 'c';
728 part.count = count;
729 part.pause = pause;
730 part.path = path;
731 part.audioData = nullptr;
732 part.animation = nullptr;
733 if (!parseColor(color, part.backgroundColor)) {
734 SLOGE("> invalid color '#%s'", color);
735 part.backgroundColor[0] = 0.0f;
736 part.backgroundColor[1] = 0.0f;
737 part.backgroundColor[2] = 0.0f;
738 }
739 parsePosition(clockPos1, clockPos2, &part.clockPosX, &part.clockPosY);
740 animation.parts.add(part);
741 }
742 else if (strcmp(l, "$SYSTEM") == 0) {
743 // SLOGD("> SYSTEM");
744 Animation::Part part;
745 part.playUntilComplete = false;
746 part.count = 1;
747 part.pause = 0;
748 part.audioData = nullptr;
749 part.animation = loadAnimation(String8(SYSTEM_BOOTANIMATION_FILE));
750 if (part.animation != nullptr)
751 animation.parts.add(part);
752 }
753 s = ++endl;
754 }
755
756 return true;
757 }
758
preloadZip(Animation & animation)759 bool BootAnimation::preloadZip(Animation& animation)
760 {
761 // read all the data structures
762 const size_t pcount = animation.parts.size();
763 void *cookie = nullptr;
764 ZipFileRO* zip = animation.zip;
765 if (!zip->startIteration(&cookie)) {
766 return false;
767 }
768
769 ZipEntryRO entry;
770 char name[ANIM_ENTRY_NAME_MAX];
771 while ((entry = zip->nextEntry(cookie)) != nullptr) {
772 const int foundEntryName = zip->getEntryFileName(entry, name, ANIM_ENTRY_NAME_MAX);
773 if (foundEntryName > ANIM_ENTRY_NAME_MAX || foundEntryName == -1) {
774 SLOGE("Error fetching entry file name");
775 continue;
776 }
777
778 const String8 entryName(name);
779 const String8 path(entryName.getPathDir());
780 const String8 leaf(entryName.getPathLeaf());
781 if (leaf.size() > 0) {
782 if (entryName == CLOCK_FONT_ZIP_NAME) {
783 FileMap* map = zip->createEntryFileMap(entry);
784 if (map) {
785 animation.clockFont.map = map;
786 }
787 continue;
788 }
789
790 for (size_t j = 0; j < pcount; j++) {
791 if (path == animation.parts[j].path) {
792 uint16_t method;
793 // supports only stored png files
794 if (zip->getEntryInfo(entry, &method, nullptr, nullptr, nullptr, nullptr, nullptr)) {
795 if (method == ZipFileRO::kCompressStored) {
796 FileMap* map = zip->createEntryFileMap(entry);
797 if (map) {
798 Animation::Part& part(animation.parts.editItemAt(j));
799 if (leaf == "audio.wav") {
800 // a part may have at most one audio file
801 part.audioData = (uint8_t *)map->getDataPtr();
802 part.audioLength = map->getDataLength();
803 } else if (leaf == "trim.txt") {
804 part.trimData.setTo((char const*)map->getDataPtr(),
805 map->getDataLength());
806 } else {
807 Animation::Frame frame;
808 frame.name = leaf;
809 frame.map = map;
810 frame.trimWidth = animation.width;
811 frame.trimHeight = animation.height;
812 frame.trimX = 0;
813 frame.trimY = 0;
814 part.frames.add(frame);
815 }
816 }
817 } else {
818 SLOGE("bootanimation.zip is compressed; must be only stored");
819 }
820 }
821 }
822 }
823 }
824 }
825
826 // If there is trimData present, override the positioning defaults.
827 for (Animation::Part& part : animation.parts) {
828 const char* trimDataStr = part.trimData.string();
829 for (size_t frameIdx = 0; frameIdx < part.frames.size(); frameIdx++) {
830 const char* endl = strstr(trimDataStr, "\n");
831 // No more trimData for this part.
832 if (endl == nullptr) {
833 break;
834 }
835 String8 line(trimDataStr, endl - trimDataStr);
836 const char* lineStr = line.string();
837 trimDataStr = ++endl;
838 int width = 0, height = 0, x = 0, y = 0;
839 if (sscanf(lineStr, "%dx%d+%d+%d", &width, &height, &x, &y) == 4) {
840 Animation::Frame& frame(part.frames.editItemAt(frameIdx));
841 frame.trimWidth = width;
842 frame.trimHeight = height;
843 frame.trimX = x;
844 frame.trimY = y;
845 } else {
846 SLOGE("Error parsing trim.txt, line: %s", lineStr);
847 break;
848 }
849 }
850 }
851
852 zip->endIteration(cookie);
853
854 return true;
855 }
856
movie()857 bool BootAnimation::movie()
858 {
859 if (mAnimation == nullptr) {
860 mAnimation = loadAnimation(mZipFileName);
861 }
862
863 if (mAnimation == nullptr)
864 return false;
865
866 // mCallbacks->init() may get called recursively,
867 // this loop is needed to get the same results
868 for (const Animation::Part& part : mAnimation->parts) {
869 if (part.animation != nullptr) {
870 mCallbacks->init(part.animation->parts);
871 }
872 }
873 mCallbacks->init(mAnimation->parts);
874
875 bool anyPartHasClock = false;
876 for (size_t i=0; i < mAnimation->parts.size(); i++) {
877 if(validClock(mAnimation->parts[i])) {
878 anyPartHasClock = true;
879 break;
880 }
881 }
882 if (!anyPartHasClock) {
883 mClockEnabled = false;
884 }
885
886 // Check if npot textures are supported
887 mUseNpotTextures = false;
888 String8 gl_extensions;
889 const char* exts = reinterpret_cast<const char*>(glGetString(GL_EXTENSIONS));
890 if (!exts) {
891 glGetError();
892 } else {
893 gl_extensions.setTo(exts);
894 if ((gl_extensions.find("GL_ARB_texture_non_power_of_two") != -1) ||
895 (gl_extensions.find("GL_OES_texture_npot") != -1)) {
896 mUseNpotTextures = true;
897 }
898 }
899
900 // Blend required to draw time on top of animation frames.
901 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
902 glShadeModel(GL_FLAT);
903 glDisable(GL_DITHER);
904 glDisable(GL_SCISSOR_TEST);
905 glDisable(GL_BLEND);
906
907 glBindTexture(GL_TEXTURE_2D, 0);
908 glEnable(GL_TEXTURE_2D);
909 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
910 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
911 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
912 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
913 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
914
915 bool clockFontInitialized = false;
916 if (mClockEnabled) {
917 clockFontInitialized =
918 (initFont(&mAnimation->clockFont, CLOCK_FONT_ASSET) == NO_ERROR);
919 mClockEnabled = clockFontInitialized;
920 }
921
922 if (mClockEnabled && !updateIsTimeAccurate()) {
923 mTimeCheckThread = new TimeCheckThread(this);
924 mTimeCheckThread->run("BootAnimation::TimeCheckThread", PRIORITY_NORMAL);
925 }
926
927 playAnimation(*mAnimation);
928
929 if (mTimeCheckThread != nullptr) {
930 mTimeCheckThread->requestExit();
931 mTimeCheckThread = nullptr;
932 }
933
934 if (clockFontInitialized) {
935 glDeleteTextures(1, &mAnimation->clockFont.texture.name);
936 }
937
938 releaseAnimation(mAnimation);
939 mAnimation = nullptr;
940
941 return false;
942 }
943
playAnimation(const Animation & animation)944 bool BootAnimation::playAnimation(const Animation& animation)
945 {
946 const size_t pcount = animation.parts.size();
947 nsecs_t frameDuration = s2ns(1) / animation.fps;
948 const int animationX = (mWidth - animation.width) / 2;
949 const int animationY = (mHeight - animation.height) / 2;
950
951 SLOGD("%sAnimationShownTiming start time: %" PRId64 "ms", mShuttingDown ? "Shutdown" : "Boot",
952 elapsedRealtime());
953 for (size_t i=0 ; i<pcount ; i++) {
954 const Animation::Part& part(animation.parts[i]);
955 const size_t fcount = part.frames.size();
956 glBindTexture(GL_TEXTURE_2D, 0);
957
958 // Handle animation package
959 if (part.animation != nullptr) {
960 playAnimation(*part.animation);
961 if (exitPending())
962 break;
963 continue; //to next part
964 }
965
966 for (int r=0 ; !part.count || r<part.count ; r++) {
967 // Exit any non playuntil complete parts immediately
968 if(exitPending() && !part.playUntilComplete)
969 break;
970
971 mCallbacks->playPart(i, part, r);
972
973 glClearColor(
974 part.backgroundColor[0],
975 part.backgroundColor[1],
976 part.backgroundColor[2],
977 1.0f);
978
979 for (size_t j=0 ; j<fcount && (!exitPending() || part.playUntilComplete) ; j++) {
980 const Animation::Frame& frame(part.frames[j]);
981 nsecs_t lastFrame = systemTime();
982
983 if (r > 0) {
984 glBindTexture(GL_TEXTURE_2D, frame.tid);
985 } else {
986 if (part.count != 1) {
987 glGenTextures(1, &frame.tid);
988 glBindTexture(GL_TEXTURE_2D, frame.tid);
989 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
990 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
991 }
992 int w, h;
993 initTexture(frame.map, &w, &h);
994 }
995
996 const int xc = animationX + frame.trimX;
997 const int yc = animationY + frame.trimY;
998 Region clearReg(Rect(mWidth, mHeight));
999 clearReg.subtractSelf(Rect(xc, yc, xc+frame.trimWidth, yc+frame.trimHeight));
1000 if (!clearReg.isEmpty()) {
1001 Region::const_iterator head(clearReg.begin());
1002 Region::const_iterator tail(clearReg.end());
1003 glEnable(GL_SCISSOR_TEST);
1004 while (head != tail) {
1005 const Rect& r2(*head++);
1006 glScissor(r2.left, mHeight - r2.bottom, r2.width(), r2.height());
1007 glClear(GL_COLOR_BUFFER_BIT);
1008 }
1009 glDisable(GL_SCISSOR_TEST);
1010 }
1011 // specify the y center as ceiling((mHeight - frame.trimHeight) / 2)
1012 // which is equivalent to mHeight - (yc + frame.trimHeight)
1013 glDrawTexiOES(xc, mHeight - (yc + frame.trimHeight),
1014 0, frame.trimWidth, frame.trimHeight);
1015 if (mClockEnabled && mTimeIsAccurate && validClock(part)) {
1016 drawClock(animation.clockFont, part.clockPosX, part.clockPosY);
1017 }
1018 handleViewport(frameDuration);
1019
1020 eglSwapBuffers(mDisplay, mSurface);
1021
1022 nsecs_t now = systemTime();
1023 nsecs_t delay = frameDuration - (now - lastFrame);
1024 //SLOGD("%lld, %lld", ns2ms(now - lastFrame), ns2ms(delay));
1025 lastFrame = now;
1026
1027 if (delay > 0) {
1028 struct timespec spec;
1029 spec.tv_sec = (now + delay) / 1000000000;
1030 spec.tv_nsec = (now + delay) % 1000000000;
1031 int err;
1032 do {
1033 err = clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &spec, nullptr);
1034 } while (err<0 && errno == EINTR);
1035 }
1036
1037 checkExit();
1038 }
1039
1040 usleep(part.pause * ns2us(frameDuration));
1041
1042 // For infinite parts, we've now played them at least once, so perhaps exit
1043 if(exitPending() && !part.count && mCurrentInset >= mTargetInset)
1044 break;
1045 }
1046
1047 }
1048
1049 // Free textures created for looping parts now that the animation is done.
1050 for (const Animation::Part& part : animation.parts) {
1051 if (part.count != 1) {
1052 const size_t fcount = part.frames.size();
1053 for (size_t j = 0; j < fcount; j++) {
1054 const Animation::Frame& frame(part.frames[j]);
1055 glDeleteTextures(1, &frame.tid);
1056 }
1057 }
1058 }
1059
1060 return true;
1061 }
1062
handleViewport(nsecs_t timestep)1063 void BootAnimation::handleViewport(nsecs_t timestep) {
1064 if (mShuttingDown || !mFlingerSurfaceControl || mTargetInset == 0) {
1065 return;
1066 }
1067 if (mTargetInset < 0) {
1068 // Poll the amount for the top display inset. This will return -1 until persistent properties
1069 // have been loaded.
1070 mTargetInset = android::base::GetIntProperty("persist.sys.displayinset.top",
1071 -1 /* default */, -1 /* min */, mHeight / 2 /* max */);
1072 }
1073 if (mTargetInset <= 0) {
1074 return;
1075 }
1076
1077 if (mCurrentInset < mTargetInset) {
1078 // After the device boots, the inset will effectively be cropped away. We animate this here.
1079 float fraction = static_cast<float>(mCurrentInset) / mTargetInset;
1080 int interpolatedInset = (cosf((fraction + 1) * M_PI) / 2.0f + 0.5f) * mTargetInset;
1081
1082 SurfaceComposerClient::Transaction()
1083 .setCrop(mFlingerSurfaceControl, Rect(0, interpolatedInset, mWidth, mHeight))
1084 .apply();
1085 } else {
1086 // At the end of the animation, we switch to the viewport that DisplayManager will apply
1087 // later. This changes the coordinate system, and means we must move the surface up by
1088 // the inset amount.
1089 Rect layerStackRect(0, 0, mWidth, mHeight - mTargetInset);
1090 Rect displayRect(0, mTargetInset, mWidth, mHeight);
1091
1092 SurfaceComposerClient::Transaction t;
1093 t.setPosition(mFlingerSurfaceControl, 0, -mTargetInset)
1094 .setCrop(mFlingerSurfaceControl, Rect(0, mTargetInset, mWidth, mHeight));
1095 t.setDisplayProjection(mDisplayToken, 0 /* orientation */, layerStackRect, displayRect);
1096 t.apply();
1097
1098 mTargetInset = mCurrentInset = 0;
1099 }
1100
1101 int delta = timestep * mTargetInset / ms2ns(200);
1102 mCurrentInset += delta;
1103 }
1104
releaseAnimation(Animation * animation) const1105 void BootAnimation::releaseAnimation(Animation* animation) const
1106 {
1107 for (Vector<Animation::Part>::iterator it = animation->parts.begin(),
1108 e = animation->parts.end(); it != e; ++it) {
1109 if (it->animation)
1110 releaseAnimation(it->animation);
1111 }
1112 if (animation->zip)
1113 delete animation->zip;
1114 delete animation;
1115 }
1116
loadAnimation(const String8 & fn)1117 BootAnimation::Animation* BootAnimation::loadAnimation(const String8& fn)
1118 {
1119 if (mLoadedFiles.indexOf(fn) >= 0) {
1120 SLOGE("File \"%s\" is already loaded. Cyclic ref is not allowed",
1121 fn.string());
1122 return nullptr;
1123 }
1124 ZipFileRO *zip = ZipFileRO::open(fn);
1125 if (zip == nullptr) {
1126 SLOGE("Failed to open animation zip \"%s\": %s",
1127 fn.string(), strerror(errno));
1128 return nullptr;
1129 }
1130
1131 Animation *animation = new Animation;
1132 animation->fileName = fn;
1133 animation->zip = zip;
1134 animation->clockFont.map = nullptr;
1135 mLoadedFiles.add(animation->fileName);
1136
1137 parseAnimationDesc(*animation);
1138 if (!preloadZip(*animation)) {
1139 return nullptr;
1140 }
1141
1142
1143 mLoadedFiles.remove(fn);
1144 return animation;
1145 }
1146
updateIsTimeAccurate()1147 bool BootAnimation::updateIsTimeAccurate() {
1148 static constexpr long long MAX_TIME_IN_PAST = 60000LL * 60LL * 24LL * 30LL; // 30 days
1149 static constexpr long long MAX_TIME_IN_FUTURE = 60000LL * 90LL; // 90 minutes
1150
1151 if (mTimeIsAccurate) {
1152 return true;
1153 }
1154 if (mShuttingDown) return true;
1155 struct stat statResult;
1156
1157 if(stat(TIME_FORMAT_12_HOUR_FLAG_FILE_PATH, &statResult) == 0) {
1158 mTimeFormat12Hour = true;
1159 }
1160
1161 if(stat(ACCURATE_TIME_FLAG_FILE_PATH, &statResult) == 0) {
1162 mTimeIsAccurate = true;
1163 return true;
1164 }
1165
1166 FILE* file = fopen(LAST_TIME_CHANGED_FILE_PATH, "r");
1167 if (file != nullptr) {
1168 long long lastChangedTime = 0;
1169 fscanf(file, "%lld", &lastChangedTime);
1170 fclose(file);
1171 if (lastChangedTime > 0) {
1172 struct timespec now;
1173 clock_gettime(CLOCK_REALTIME, &now);
1174 // Match the Java timestamp format
1175 long long rtcNow = (now.tv_sec * 1000LL) + (now.tv_nsec / 1000000LL);
1176 if (ACCURATE_TIME_EPOCH < rtcNow
1177 && lastChangedTime > (rtcNow - MAX_TIME_IN_PAST)
1178 && lastChangedTime < (rtcNow + MAX_TIME_IN_FUTURE)) {
1179 mTimeIsAccurate = true;
1180 }
1181 }
1182 }
1183
1184 return mTimeIsAccurate;
1185 }
1186
TimeCheckThread(BootAnimation * bootAnimation)1187 BootAnimation::TimeCheckThread::TimeCheckThread(BootAnimation* bootAnimation) : Thread(false),
1188 mInotifyFd(-1), mSystemWd(-1), mTimeWd(-1), mBootAnimation(bootAnimation) {}
1189
~TimeCheckThread()1190 BootAnimation::TimeCheckThread::~TimeCheckThread() {
1191 // mInotifyFd may be -1 but that's ok since we're not at risk of attempting to close a valid FD.
1192 close(mInotifyFd);
1193 }
1194
threadLoop()1195 bool BootAnimation::TimeCheckThread::threadLoop() {
1196 bool shouldLoop = doThreadLoop() && !mBootAnimation->mTimeIsAccurate
1197 && mBootAnimation->mClockEnabled;
1198 if (!shouldLoop) {
1199 close(mInotifyFd);
1200 mInotifyFd = -1;
1201 }
1202 return shouldLoop;
1203 }
1204
doThreadLoop()1205 bool BootAnimation::TimeCheckThread::doThreadLoop() {
1206 static constexpr int BUFF_LEN (10 * (sizeof(struct inotify_event) + NAME_MAX + 1));
1207
1208 // Poll instead of doing a blocking read so the Thread can exit if requested.
1209 struct pollfd pfd = { mInotifyFd, POLLIN, 0 };
1210 ssize_t pollResult = poll(&pfd, 1, 1000);
1211
1212 if (pollResult == 0) {
1213 return true;
1214 } else if (pollResult < 0) {
1215 SLOGE("Could not poll inotify events");
1216 return false;
1217 }
1218
1219 char buff[BUFF_LEN] __attribute__ ((aligned(__alignof__(struct inotify_event))));;
1220 ssize_t length = read(mInotifyFd, buff, BUFF_LEN);
1221 if (length == 0) {
1222 return true;
1223 } else if (length < 0) {
1224 SLOGE("Could not read inotify events");
1225 return false;
1226 }
1227
1228 const struct inotify_event *event;
1229 for (char* ptr = buff; ptr < buff + length; ptr += sizeof(struct inotify_event) + event->len) {
1230 event = (const struct inotify_event *) ptr;
1231 if (event->wd == mSystemWd && strcmp(SYSTEM_TIME_DIR_NAME, event->name) == 0) {
1232 addTimeDirWatch();
1233 } else if (event->wd == mTimeWd && (strcmp(LAST_TIME_CHANGED_FILE_NAME, event->name) == 0
1234 || strcmp(ACCURATE_TIME_FLAG_FILE_NAME, event->name) == 0)) {
1235 return !mBootAnimation->updateIsTimeAccurate();
1236 }
1237 }
1238
1239 return true;
1240 }
1241
addTimeDirWatch()1242 void BootAnimation::TimeCheckThread::addTimeDirWatch() {
1243 mTimeWd = inotify_add_watch(mInotifyFd, SYSTEM_TIME_DIR_PATH,
1244 IN_CLOSE_WRITE | IN_MOVED_TO | IN_ATTRIB);
1245 if (mTimeWd > 0) {
1246 // No need to watch for the time directory to be created if it already exists
1247 inotify_rm_watch(mInotifyFd, mSystemWd);
1248 mSystemWd = -1;
1249 }
1250 }
1251
readyToRun()1252 status_t BootAnimation::TimeCheckThread::readyToRun() {
1253 mInotifyFd = inotify_init();
1254 if (mInotifyFd < 0) {
1255 SLOGE("Could not initialize inotify fd");
1256 return NO_INIT;
1257 }
1258
1259 mSystemWd = inotify_add_watch(mInotifyFd, SYSTEM_DATA_DIR_PATH, IN_CREATE | IN_ATTRIB);
1260 if (mSystemWd < 0) {
1261 close(mInotifyFd);
1262 mInotifyFd = -1;
1263 SLOGE("Could not add watch for %s", SYSTEM_DATA_DIR_PATH);
1264 return NO_INIT;
1265 }
1266
1267 addTimeDirWatch();
1268
1269 if (mBootAnimation->updateIsTimeAccurate()) {
1270 close(mInotifyFd);
1271 mInotifyFd = -1;
1272 return ALREADY_EXISTS;
1273 }
1274
1275 return NO_ERROR;
1276 }
1277
1278 // ---------------------------------------------------------------------------
1279
1280 }
1281 ; // namespace android
1282