Lines Matching refs:index
98 int index = 0; in loadMesh() local
99 int numVertices = readInt(buffer + index); in loadMesh()
100 index += 4; in loadMesh()
107 vertices[vIndex + 0] = readFloat(buffer + index); in loadMesh()
108 index += 4; in loadMesh()
109 vertices[vIndex + 1] = readFloat(buffer + index); in loadMesh()
110 index += 4; in loadMesh()
111 vertices[vIndex + 2] = readFloat(buffer + index); in loadMesh()
112 index += 4; in loadMesh()
114 normals[vIndex + 0] = readFloat(buffer + index); in loadMesh()
115 index += 4; in loadMesh()
116 normals[vIndex + 1] = readFloat(buffer + index); in loadMesh()
117 index += 4; in loadMesh()
118 normals[vIndex + 2] = readFloat(buffer + index); in loadMesh()
119 index += 4; in loadMesh()
122 texCoords[tIndex + 0] = readFloat(buffer + index); in loadMesh()
123 index += 4; in loadMesh()
124 texCoords[tIndex + 1] = readFloat(buffer + index); in loadMesh()
125 index += 4; in loadMesh()