Lines Matching +defs:m +defs:x
76 void Matrix::translate(float x, float y, float z) { in translate()
77 Matrix* m = newTranslate(x, y, z); in translate() local
86 void Matrix::scale(float x, float y, float z) { in scale()
87 Matrix* m = newScale(x, y, z); in scale() local
96 void Matrix::rotate(float radians, float x, float y, float z) { in rotate()
97 Matrix* m = newRotate(radians, x, y, z); in rotate() local
111 float x = 0; in multiply() local
134 Matrix* m = new Matrix(); in newLookAt() local
196 const float x = 2.0f * (near * r_width); in newFrustum() local
202 Matrix* m = new Matrix(); in newFrustum() local
225 Matrix* Matrix::newTranslate(float x, float y, float z) { in newTranslate()
226 Matrix* m = new Matrix(); in newTranslate() local
235 Matrix* Matrix::newScale(float x, float y, float z) { in newScale()
236 Matrix* m = new Matrix(); in newScale() local
245 Matrix* Matrix::newRotate(float radians, float x, float y, float z) { in newRotate()
246 Matrix* m = new Matrix(); in newRotate() local
320 const float x = rhs[0]; in multiplyVector() local