Lines Matching +defs:y +defs:z
76 void Matrix::translate(float x, float y, float z) { in translate()
86 void Matrix::scale(float x, float y, float z) { in scale()
96 void Matrix::rotate(float radians, float x, float y, float z) { in rotate()
112 float y = 0; in multiply() local
113 float z = 0; in multiply() local
197 const float y = 2.0f * (near * r_height); in newFrustum() local
225 Matrix* Matrix::newTranslate(float x, float y, float z) { in newTranslate()
235 Matrix* Matrix::newScale(float x, float y, float z) { in newScale()
245 Matrix* Matrix::newRotate(float radians, float x, float y, float z) { in newRotate()
321 const float y = rhs[1]; in multiplyVector() local
322 const float z = rhs[2]; in multiplyVector() local