Lines Matching refs:target
71 GLenum target; member
243 int bindBuffer(GLenum target, GLuint id);
244 …void bindIndexedBuffer(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr siz…
245 int getMaxIndexedBufferBindings(GLenum target) const;
246 bool isNonIndexedBindNoOp(GLenum target, GLuint buffer);
247 …bool isIndexedBindNoOp(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr siz…
249 int getBuffer(GLenum target);
250 GLuint getLastEncodedBufferBind(GLenum target);
251 void setLastEncodedBufferBind(GLenum target, GLuint id);
311 void enableTextureTarget(GLenum target);
314 void disableTextureTarget(GLenum target);
336 GLenum bindTexture(GLenum target, GLuint texture, GLboolean* firstUse);
337 void setBoundEGLImage(GLenum target, GLeglImageOES image);
340 GLuint getBoundTexture(GLenum target) const;
359 GLenum copyTexImageLuminanceCubeMapAMDWorkaround(GLenum target, GLint level,
364 void setBoundTextureInternalFormat(GLenum target, GLint format);
365 void setBoundTextureFormat(GLenum target, GLenum format);
366 void setBoundTextureType(GLenum target, GLenum type);
367 …void setBoundTextureDims(GLenum target, GLsizei level, GLsizei width, GLsizei height, GLsizei dept…
368 void setBoundTextureSamples(GLenum target, GLsizei samples);
371 void setBoundTextureImmutableFormat(GLenum target);
372 bool isBoundTextureImmutableFormat(GLenum target) const;
382 void bindRenderbuffer(GLenum target, GLuint name);
391 void bindFramebuffer(GLenum target, GLuint name);
392 void setCheckFramebufferStatus(GLenum target, GLenum status);
393 GLenum getCheckFramebufferStatus(GLenum target) const;
394 GLuint boundFramebuffer(GLenum target) const;
397 void attachTextureObject(GLenum target, GLenum attachment, GLuint texture);
398 GLuint getFboAttachmentTextureId(GLenum target, GLenum attachment) const;
402 void detachRboFromFbo(GLenum target, GLenum attachment, GLuint renderbuffer);
403 void attachRbo(GLenum target, GLenum attachment, GLuint renderbuffer);
404 GLuint getFboAttachmentRboId(GLenum target, GLenum attachment) const;
407 bool attachmentHasObject(GLenum target, GLenum attachment) const;
408 GLuint objectOfAttachment(GLenum target, GLenum attachment) const;
436 GLenum target,
440 GLenum target,
528 GLenum target; member
536 if (a.target != b.target) return a.target < b.target; in operator()
544 void writeCopyTexImageState(GLenum target, GLint level,
546 GLenum copyTexImageNeededTarget(GLenum target, GLint level,
573 FboProps& boundFboProps(GLenum target);
574 const FboProps& boundFboProps_const(GLenum target) const;
583 TextureRec* addTextureRec(GLuint id, GLenum target);