Lines Matching refs:pData

297     ProgramData* pData = findObjectOrDefault(m_programs, program);  in addProgramData()  local
298 if (pData) { in addProgramData()
299 delete pData; in addProgramData()
309 ProgramData* pData = findObjectOrDefault(m_programs, program); in initProgramData() local
310 if (pData) { in initProgramData()
311 pData->initProgramData(numIndexes); in initProgramData()
319 ProgramData* pData = findObjectOrDefault(m_programs, program); in isProgramInitialized() local
321 if (pData) { in isProgramInitialized()
322 return pData->isInitialized(); in isProgramInitialized()
343 ProgramData* pData = findObjectOrDefault(m_programs, program); in deleteProgramData() local
345 if (pData) delete pData; in deleteProgramData()
367 ProgramData* pData = findObjectOrDefault(m_programs, program); in attachShader() local
370 if (pData && sData) { in attachShader()
371 if (pData->attachShader(shader)) { in attachShader()
381 ProgramData* pData = findObjectOrDefault(m_programs, program); in detachShader() local
383 if (pData && sData) { in detachShader()
384 if (pData->detachShader(shader)) { in detachShader()
397 ProgramData* pData = findObjectOrDefault(m_programs, program); in setProgramIndexInfo() local
399 if (pData) { in setProgramIndexInfo()
400 pData->setIndexInfo(index,base,size,type); in setProgramIndexInfo()
402 size_t n = pData->getNumShaders(); in setProgramIndexInfo()
404 GLuint shaderId = pData->getShader(i); in setProgramIndexInfo()
413 pData->setIndexFlags( in setProgramIndexInfo()
429 ProgramData* pData = findObjectOrDefault(m_programs, program); in getProgramUniformType() local
432 if (pData) { in getProgramUniformType()
433 type = pData->getTypeForLocation(location); in getProgramUniformType()
454 ProgramData* pData = findObjectOrDefault(m_programs, program); in isProgram() local
456 if (pData) return true; in isProgram()
474 ProgramData* pData = findObjectOrDefault(m_programs, program); in getNextSamplerUniform() local
476 if (pData) return pData->getNextSamplerUniform(index, val, target); in getNextSamplerUniform()
496 ProgramData* pData = in setSamplerUniform() local
499 if (pData) return pData->setSamplerUniform(appLoc, val, target); in setSamplerUniform()
516 ShaderData* pData = findObjectOrDefault(m_shaders, shader); in isShader() local
518 return pData != NULL; in isShader()
643 ProgramData& pData = spData->programData; in setShaderProgramIndexInfo() local
646 pData.setIndexInfo(index, base, size, type); in setShaderProgramIndexInfo()
657 pData.setIndexFlags( in setShaderProgramIndexInfo()