Lines Matching defs:state
75 GLClientState* state = ctx->m_state; in s_glGetIntegerv() local
118 GLClientState* state = ctx->m_state; in s_glGetFloatv() local
157 GLClientState* state = ctx->m_state; in s_glGetFixedv() local
196 GLClientState* state = ctx->m_state; in s_glGetBooleanv() local
330 void GLEncoder::s_glEnableClientState(void *self, GLenum state) in s_glEnableClientState()
338 void GLEncoder::s_glDisableClientState(void *self, GLenum state) in s_glDisableClientState()
351 const GLClientState::VertexAttribState& state = ctx->m_state->getState(loc); in s_glIsEnabled() local
403 … const GLClientState::VertexAttribState& state = m_state->getStateAndEnableDirty(i, &enableDirty); in sendVertexData() local
519 const GLClientState::VertexAttribState& state = ctx->m_state->getState(i); in s_glDrawArrays() local
551 const GLClientState::VertexAttribState& state = ctx->m_state->getState(i); in s_glDrawElements() local
645 GLClientState* state = ctx->m_state; in s_glActiveTexture() local
660 GLClientState* state = ctx->m_state; in s_glBindTexture() local
701 GLClientState* state = ctx->m_state; in s_glDeleteTextures() local
710 GLClientState* state = ctx->m_state; in s_glDisable() local
737 GLClientState* state = ctx->m_state; in s_glEnable() local
954 GLClientState* state = ctx->m_state; in s_glGenFramebuffersOES() local
965 GLClientState* state = ctx->m_state; in s_glDeleteFramebuffersOES() local
976 GLClientState* state = ctx->m_state; in s_glBindFramebufferOES() local
990 GLClientState* state = ctx->m_state; in s_glFramebufferTexture2DOES() local
1001 GLClientState* state = ctx->m_state; in s_glFramebufferTexture2DMultisampleIMG() local
1012 const GLClientState* state = ctx->m_state; in s_glGetFramebufferAttachmentParameterivOES() local