Lines Matching refs:GLClientState
75 GLClientState* state = ctx->m_state; in s_glGetIntegerv()
90 *ptr = MIN(*ptr, GLClientState::MAX_TEXTURE_UNITS); in s_glGetIntegerv()
118 GLClientState* state = ctx->m_state; in s_glGetFloatv()
134 *ptr = MIN(*ptr, (GLfloat)GLClientState::MAX_TEXTURE_UNITS); in s_glGetFloatv()
157 GLClientState* state = ctx->m_state; in s_glGetFixedv()
173 *ptr = MIN(*ptr, GLClientState::MAX_TEXTURE_UNITS << 16); in s_glGetFixedv()
196 GLClientState* state = ctx->m_state; in s_glGetBooleanv()
275 …ctx->m_state->setVertexAttribState(GLClientState::VERTEX_LOCATION, size, type, false, stride, data… in s_glVertexPointer()
282 … ctx->m_state->setVertexAttribState(GLClientState::NORMAL_LOCATION, 3, type, false, stride, data); in s_glNormalPointer()
289 …ctx->m_state->setVertexAttribState(GLClientState::COLOR_LOCATION, size, type, false, stride, data); in s_glColorPointer()
296 …ctx->m_state->setVertexAttribState(GLClientState::POINTSIZE_LOCATION, 1, type, false, stride, data… in s_glPointSizePointerOES()
351 const GLClientState::VertexAttribState& state = ctx->m_state->getState(loc); in s_glIsEnabled()
401 for (int i = 0; i < GLClientState::LAST_LOCATION; i++) { in sendVertexData()
403 … const GLClientState::VertexAttribState& state = m_state->getStateAndEnableDirty(i, &enableDirty); in sendVertexData()
408 if ( i >= GLClientState::TEXCOORD0_LOCATION && in sendVertexData()
409 i <= GLClientState::TEXCOORD7_LOCATION ) { in sendVertexData()
410 m_glClientActiveTexture_enc(this, GL_TEXTURE0 + i - GLClientState::TEXCOORD0_LOCATION); in sendVertexData()
426 case GLClientState::VERTEX_LOCATION: in sendVertexData()
430 case GLClientState::NORMAL_LOCATION: in sendVertexData()
434 case GLClientState::COLOR_LOCATION: in sendVertexData()
438 case GLClientState::TEXCOORD0_LOCATION: in sendVertexData()
439 case GLClientState::TEXCOORD1_LOCATION: in sendVertexData()
440 case GLClientState::TEXCOORD2_LOCATION: in sendVertexData()
441 case GLClientState::TEXCOORD3_LOCATION: in sendVertexData()
442 case GLClientState::TEXCOORD4_LOCATION: in sendVertexData()
443 case GLClientState::TEXCOORD5_LOCATION: in sendVertexData()
444 case GLClientState::TEXCOORD6_LOCATION: in sendVertexData()
445 case GLClientState::TEXCOORD7_LOCATION: in sendVertexData()
446 … m_state->setActiveTextureUnit(i - GLClientState::TEXCOORD0_LOCATION + GL_TEXTURE0); in sendVertexData()
448 …this->glTexCoordPointerData(this, i - GLClientState::TEXCOORD0_LOCATION, state.size, state.type, s… in sendVertexData()
452 case GLClientState::POINTSIZE_LOCATION: in sendVertexData()
456 case GLClientState::WEIGHT_LOCATION: in sendVertexData()
460 case GLClientState::MATRIXINDEX_LOCATION: in sendVertexData()
468 case GLClientState::VERTEX_LOCATION: in sendVertexData()
472 case GLClientState::NORMAL_LOCATION: in sendVertexData()
476 case GLClientState::POINTSIZE_LOCATION: in sendVertexData()
480 case GLClientState::COLOR_LOCATION: in sendVertexData()
484 case GLClientState::TEXCOORD0_LOCATION: in sendVertexData()
485 case GLClientState::TEXCOORD1_LOCATION: in sendVertexData()
486 case GLClientState::TEXCOORD2_LOCATION: in sendVertexData()
487 case GLClientState::TEXCOORD3_LOCATION: in sendVertexData()
488 case GLClientState::TEXCOORD4_LOCATION: in sendVertexData()
489 case GLClientState::TEXCOORD5_LOCATION: in sendVertexData()
490 case GLClientState::TEXCOORD6_LOCATION: in sendVertexData()
491 case GLClientState::TEXCOORD7_LOCATION: in sendVertexData()
495 case GLClientState::WEIGHT_LOCATION: in sendVertexData()
499 case GLClientState::MATRIXINDEX_LOCATION: in sendVertexData()
518 for (int i = 0; i < GLClientState::LAST_LOCATION; i++) { in s_glDrawArrays()
519 const GLClientState::VertexAttribState& state = ctx->m_state->getState(i); in s_glDrawArrays()
550 for (int i = 0; i < GLClientState::LAST_LOCATION; i++) { in s_glDrawElements()
551 const GLClientState::VertexAttribState& state = ctx->m_state->getState(i); in s_glDrawElements()
645 GLClientState* state = ctx->m_state; in s_glActiveTexture()
660 GLClientState* state = ctx->m_state; in s_glBindTexture()
701 GLClientState* state = ctx->m_state; in s_glDeleteTextures()
710 GLClientState* state = ctx->m_state; in s_glDisable()
737 GLClientState* state = ctx->m_state; in s_glEnable()
954 GLClientState* state = ctx->m_state; in s_glGenFramebuffersOES()
965 GLClientState* state = ctx->m_state; in s_glDeleteFramebuffersOES()
976 GLClientState* state = ctx->m_state; in s_glBindFramebufferOES()
990 GLClientState* state = ctx->m_state; in s_glFramebufferTexture2DOES()
1001 GLClientState* state = ctx->m_state; in s_glFramebufferTexture2DMultisampleIMG()
1012 const GLClientState* state = ctx->m_state; in s_glGetFramebufferAttachmentParameterivOES()