Lines Matching refs:loc
310 int loc = ctx->m_state->getLocation(GL_TEXTURE_COORD_ARRAY); in s_glTexCoordPointer() local
311 ctx->m_state->setVertexAttribState(loc, size, type, false, stride, data); in s_glTexCoordPointer()
318 int loc = ctx->m_state->getLocation(GL_MATRIX_INDEX_ARRAY_OES); in s_glMatrixIndexPointerOES() local
319 ctx->m_state->setVertexAttribState(loc, size, type, false, stride, data); in s_glMatrixIndexPointerOES()
326 int loc = ctx->m_state->getLocation(GL_WEIGHT_ARRAY_OES); in s_glWeightPointerOES() local
327 ctx->m_state->setVertexAttribState(loc, size, type, false, stride, data); in s_glWeightPointerOES()
334 int loc = ctx->m_state->getLocation(state); in s_glEnableClientState() local
335 ctx->m_state->enable(loc, 1); in s_glEnableClientState()
342 int loc = ctx->m_state->getLocation(state); in s_glDisableClientState() local
343 ctx->m_state->enable(loc, 0); in s_glDisableClientState()
350 int loc = ctx->m_state->getLocation(cap); in s_glIsEnabled() local
351 const GLClientState::VertexAttribState& state = ctx->m_state->getState(loc); in s_glIsEnabled()