Lines Matching refs:self
44 GLenum GLEncoder::s_glGetError(void * self) in s_glGetError() argument
46 GLEncoder *ctx = (GLEncoder *)self; in s_glGetError()
53 return ctx->m_glGetError_enc(self); in s_glGetError()
71 void GLEncoder::s_glGetIntegerv(void *self, GLenum param, GLint *ptr) in s_glGetIntegerv() argument
73 GLEncoder *ctx = (GLEncoder *)self; in s_glGetIntegerv()
89 ctx->m_glGetIntegerv_enc(self, param, ptr); in s_glGetIntegerv()
108 ctx->m_glGetIntegerv_enc(self, param, ptr); in s_glGetIntegerv()
114 void GLEncoder::s_glGetFloatv(void *self, GLenum param, GLfloat *ptr) in s_glGetFloatv() argument
116 GLEncoder *ctx = (GLEncoder *)self; in s_glGetFloatv()
133 ctx->m_glGetFloatv_enc(self, param, ptr); in s_glGetFloatv()
147 ctx->m_glGetFloatv_enc(self, param, ptr); in s_glGetFloatv()
153 void GLEncoder::s_glGetFixedv(void *self, GLenum param, GLfixed *ptr) in s_glGetFixedv() argument
155 GLEncoder *ctx = (GLEncoder *)self; in s_glGetFixedv()
172 ctx->m_glGetFixedv_enc(self, param, ptr); in s_glGetFixedv()
186 ctx->m_glGetFixedv_enc(self, param, ptr); in s_glGetFixedv()
192 void GLEncoder::s_glGetBooleanv(void *self, GLenum param, GLboolean *ptr) in s_glGetBooleanv() argument
194 GLEncoder *ctx = (GLEncoder *)self; in s_glGetBooleanv()
221 ctx->m_glGetBooleanv_enc(self, param, ptr); in s_glGetBooleanv()
227 void GLEncoder::s_glGetPointerv(void * self, GLenum param, GLvoid **params) in s_glGetPointerv() argument
229 GLEncoder * ctx = (GLEncoder *) self; in s_glGetPointerv()
234 void GLEncoder::s_glFlush(void *self) in s_glFlush() argument
236 GLEncoder *ctx = (GLEncoder *)self; in s_glFlush()
237 ctx->m_glFlush_enc(self); in s_glFlush()
241 const GLubyte *GLEncoder::s_glGetString(void *self, GLenum name) in s_glGetString() argument
243 (void)self; in s_glGetString()
263 void GLEncoder::s_glPixelStorei(void *self, GLenum param, GLint value) in s_glPixelStorei() argument
265 GLEncoder *ctx = (GLEncoder *)self; in s_glPixelStorei()
271 void GLEncoder::s_glVertexPointer(void *self, int size, GLenum type, GLsizei stride, const void *da… in s_glVertexPointer() argument
273 GLEncoder *ctx = (GLEncoder *)self; in s_glVertexPointer()
278 void GLEncoder::s_glNormalPointer(void *self, GLenum type, GLsizei stride, const void *data) in s_glNormalPointer() argument
280 GLEncoder *ctx = (GLEncoder *)self; in s_glNormalPointer()
285 void GLEncoder::s_glColorPointer(void *self, int size, GLenum type, GLsizei stride, const void *dat… in s_glColorPointer() argument
287 GLEncoder *ctx = (GLEncoder *)self; in s_glColorPointer()
292 void GLEncoder::s_glPointSizePointerOES(void *self, GLenum type, GLsizei stride, const void *data) in s_glPointSizePointerOES() argument
294 GLEncoder *ctx = (GLEncoder *)self; in s_glPointSizePointerOES()
299 void GLEncoder::s_glClientActiveTexture(void *self, GLenum texture) in s_glClientActiveTexture() argument
301 GLEncoder *ctx = (GLEncoder *)self; in s_glClientActiveTexture()
306 void GLEncoder::s_glTexCoordPointer(void *self, int size, GLenum type, GLsizei stride, const void *… in s_glTexCoordPointer() argument
308 GLEncoder *ctx = (GLEncoder *)self; in s_glTexCoordPointer()
314 void GLEncoder::s_glMatrixIndexPointerOES(void *self, int size, GLenum type, GLsizei stride, const … in s_glMatrixIndexPointerOES() argument
316 GLEncoder *ctx = (GLEncoder *)self; in s_glMatrixIndexPointerOES()
322 void GLEncoder::s_glWeightPointerOES(void * self, int size, GLenum type, GLsizei stride, const void… in s_glWeightPointerOES() argument
324 GLEncoder *ctx = (GLEncoder *)self; in s_glWeightPointerOES()
330 void GLEncoder::s_glEnableClientState(void *self, GLenum state) in s_glEnableClientState() argument
332 GLEncoder *ctx = (GLEncoder *) self; in s_glEnableClientState()
338 void GLEncoder::s_glDisableClientState(void *self, GLenum state) in s_glDisableClientState() argument
340 GLEncoder *ctx = (GLEncoder *) self; in s_glDisableClientState()
346 GLboolean GLEncoder::s_glIsEnabled(void *self, GLenum cap) in s_glIsEnabled() argument
348 GLEncoder *ctx = (GLEncoder *) self; in s_glIsEnabled()
355 void GLEncoder::s_glBindBuffer(void *self, GLenum target, GLuint id) in s_glBindBuffer() argument
357 GLEncoder *ctx = (GLEncoder *) self; in s_glBindBuffer()
361 ctx->m_glBindBuffer_enc(self, target, id); in s_glBindBuffer()
364 void GLEncoder::s_glBufferData(void * self, GLenum target, GLsizeiptr size, const GLvoid * data, GL… in s_glBufferData() argument
366 GLEncoder *ctx = (GLEncoder *) self; in s_glBufferData()
372 ctx->m_glBufferData_enc(self, target, size, data, usage); in s_glBufferData()
375 void GLEncoder::s_glBufferSubData(void * self, GLenum target, GLintptr offset, GLsizeiptr size, con… in s_glBufferSubData() argument
377 GLEncoder *ctx = (GLEncoder *) self; in s_glBufferSubData()
384 ctx->m_glBufferSubData_enc(self, target, offset, size, data); in s_glBufferSubData()
387 void GLEncoder::s_glDeleteBuffers(void * self, GLsizei n, const GLuint * buffers) in s_glDeleteBuffers() argument
389 GLEncoder *ctx = (GLEncoder *) self; in s_glDeleteBuffers()
393 ctx->m_glDeleteBuffers_enc(self,1,&buffers[i]); in s_glDeleteBuffers()
513 void GLEncoder::s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count) in s_glDrawArrays() argument
515 GLEncoder *ctx = (GLEncoder *)self; in s_glDrawArrays()
540 void GLEncoder::s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum type, const void *i… in s_glDrawElements() argument
543 GLEncoder *ctx = (GLEncoder *)self; in s_glDrawElements()
574 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements()
580 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElements()
642 void GLEncoder::s_glActiveTexture(void* self, GLenum texture) in s_glActiveTexture() argument
644 GLEncoder* ctx = (GLEncoder*)self; in s_glActiveTexture()
657 void GLEncoder::s_glBindTexture(void* self, GLenum target, GLuint texture) in s_glBindTexture() argument
659 GLEncoder* ctx = (GLEncoder*)self; in s_glBindTexture()
698 void GLEncoder::s_glDeleteTextures(void* self, GLsizei n, const GLuint* textures) in s_glDeleteTextures() argument
700 GLEncoder* ctx = (GLEncoder*)self; in s_glDeleteTextures()
707 void GLEncoder::s_glDisable(void* self, GLenum cap) in s_glDisable() argument
709 GLEncoder* ctx = (GLEncoder*)self; in s_glDisable()
734 void GLEncoder::s_glEnable(void* self, GLenum cap) in s_glEnable() argument
736 GLEncoder* ctx = (GLEncoder*)self; in s_glEnable()
759 void GLEncoder::s_glGetTexParameterfv(void* self, in s_glGetTexParameterfv() argument
762 GLEncoder* ctx = (GLEncoder*)self; in s_glGetTexParameterfv()
772 void GLEncoder::s_glGetTexParameteriv(void* self, in s_glGetTexParameteriv() argument
775 GLEncoder* ctx = (GLEncoder*)self; in s_glGetTexParameteriv()
794 void GLEncoder::s_glGetTexParameterxv(void* self, in s_glGetTexParameterxv() argument
797 GLEncoder* ctx = (GLEncoder*)self; in s_glGetTexParameterxv()
827 void GLEncoder::s_glTexParameterf(void* self, in s_glTexParameterf() argument
830 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameterf()
845 void GLEncoder::s_glTexParameterfv(void* self, in s_glTexParameterfv() argument
848 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameterfv()
863 void GLEncoder::s_glTexParameteri(void* self, in s_glTexParameteri() argument
866 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameteri()
881 void GLEncoder::s_glTexParameterx(void* self, in s_glTexParameterx() argument
884 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameterx()
899 void GLEncoder::s_glTexParameteriv(void* self, in s_glTexParameteriv() argument
902 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameteriv()
917 void GLEncoder::s_glTexParameterxv(void* self, in s_glTexParameterxv() argument
920 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameterxv()
951 void GLEncoder::s_glGenFramebuffersOES(void* self, in s_glGenFramebuffersOES() argument
953 GLEncoder* ctx = (GLEncoder*)self; in s_glGenFramebuffersOES()
958 ctx->m_glGenFramebuffersOES_enc(self, n, framebuffers); in s_glGenFramebuffersOES()
962 void GLEncoder::s_glDeleteFramebuffersOES(void* self, in s_glDeleteFramebuffersOES() argument
964 GLEncoder* ctx = (GLEncoder*)self; in s_glDeleteFramebuffersOES()
969 ctx->m_glDeleteFramebuffersOES_enc(self, n, framebuffers); in s_glDeleteFramebuffersOES()
973 void GLEncoder::s_glBindFramebufferOES(void* self, in s_glBindFramebufferOES() argument
975 GLEncoder* ctx = (GLEncoder*)self; in s_glBindFramebufferOES()
983 ctx->m_glBindFramebufferOES_enc(self, target, framebuffer); in s_glBindFramebufferOES()
986 void GLEncoder::s_glFramebufferTexture2DOES(void*self, in s_glFramebufferTexture2DOES() argument
989 GLEncoder* ctx = (GLEncoder*)self; in s_glFramebufferTexture2DOES()
994 ctx->m_glFramebufferTexture2DOES_enc(self, target, attachment, textarget, texture, level); in s_glFramebufferTexture2DOES()
997 void GLEncoder::s_glFramebufferTexture2DMultisampleIMG(void* self, in s_glFramebufferTexture2DMultisampleIMG() argument
1000 GLEncoder* ctx = (GLEncoder*)self; in s_glFramebufferTexture2DMultisampleIMG()
1005 …ctx->m_glFramebufferTexture2DMultisampleIMG_enc(self, target, attachment, textarget, texture, leve… in s_glFramebufferTexture2DMultisampleIMG()
1008 void GLEncoder::s_glGetFramebufferAttachmentParameterivOES(void* self, in s_glGetFramebufferAttachmentParameterivOES() argument
1011 GLEncoder* ctx = (GLEncoder*)self; in s_glGetFramebufferAttachmentParameterivOES()
1020 ctx->m_glGetFramebufferAttachmentParameterivOES_enc(self, target, attachment, pname, params); in s_glGetFramebufferAttachmentParameterivOES()
1104 void GLEncoder::s_glFinish(void *self) in s_glFinish() argument
1106 GLEncoder *ctx = (GLEncoder *)self; in s_glFinish()
1107 ctx->glFinishRoundTrip(self); in s_glFinish()
1110 void GLEncoder::s_glReadnPixelsEXT(void* self, GLint x, GLint y, GLsizei width, in s_glReadnPixelsEXT() argument
1113 GLEncoder *ctx = (GLEncoder*)self; in s_glReadnPixelsEXT()
1116 ctx->glReadPixels(self, x, y, width, height, format, type, pixels); in s_glReadnPixelsEXT()