Lines Matching refs:GLintptr

586 void GL2Encoder::s_glBufferSubData(void * self, GLenum target, GLintptr offset, GLsizeiptr size, co…  in s_glBufferSubData()
1356 GLintptr offset = 0; in s_glDrawElements()
1377 offset = (GLintptr)indices; in s_glDrawElements()
1468 GLintptr offset = (GLintptr)indices; in s_glDrawElementsNullAEMU()
1492 offset = (GLintptr)indices; in s_glDrawElementsNullAEMU()
2945 GLintptr offset, GLsizeiptr length, in s_glMapBufferRangeAEMUImpl()
2963 void* GL2Encoder::s_glMapBufferRange(void* self, GLenum target, GLintptr offset, GLsizeiptr length,… in s_glMapBufferRange()
3099 void GL2Encoder::s_glFlushMappedBufferRange(void* self, GLenum target, GLintptr offset, GLsizeiptr … in s_glFlushMappedBufferRange()
3116 GLintptr totalOffset = buf->m_mappedOffset + offset; in s_glFlushMappedBufferRange()
3243 …BindBufferRange(void* self, GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeipt… in s_glBindBufferRange()
3319 …p, GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size, GLintptr stride, in doIndexedBufferBindEncodeCached()
3335 …erSubData(void *self , GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeo… in s_glCopyBufferSubData()
4164 GLintptr offset = 0; in s_glDrawElementsInstanced()
4185 offset = (GLintptr)indices; in s_glDrawElementsInstanced()
4255 GLintptr offset = 0; in s_glDrawRangeElements()
4277 offset = (GLintptr)indices; in s_glDrawRangeElements()
5325 …indVertexBuffer(void* self, GLuint bindingindex, GLuint buffer, GLintptr offset, GLintptr stride) { in s_glBindVertexBuffer()