Lines Matching refs:divisor
1218 int divisor = curr_binding.divisor; in sendVertexAttributes() local
1224 if (firstIndex && divisor && !primcount) { in sendVertexAttributes()
1233 if (divisor) { in sendVertexAttributes()
1235 … __FUNCTION__, i, divisor, state.stride, effectiveStride, state.elementSize, state.type, datalen); in sendVertexAttributes()
1236 int actual_count = std::max(1, (int)((primcount + divisor - 1) / divisor)); in sendVertexAttributes()
1263 if (divisor) { in sendVertexAttributes()
1264 int actual_count = std::max(1, (int)((primcount + divisor - 1) / divisor)); in sendVertexAttributes()
3726 void GL2Encoder::s_glVertexAttribDivisor(void* self, GLuint index, GLuint divisor) { in s_glVertexAttribDivisor() argument
3731 ctx->m_state->setVertexBindingDivisor(index, divisor); in s_glVertexAttribDivisor()
3732 ctx->m_glVertexAttribDivisor_enc(ctx, index, divisor); in s_glVertexAttribDivisor()
4742 *params = currBindings[index].divisor; in s_glGetIntegeri_v()
4791 *params = currBindings[index].divisor; in s_glGetInteger64i_v()
5305 void GL2Encoder::s_glVertexBindingDivisor(void* self, GLuint bindingindex, GLuint divisor) { in s_glVertexBindingDivisor() argument
5311 state->setVertexBindingDivisor(bindingindex, divisor); in s_glVertexBindingDivisor()
5312 ctx->m_glVertexBindingDivisor_enc(ctx, bindingindex, divisor); in s_glVertexBindingDivisor()