Lines Matching refs:effectiveStride
651 GLsizei effectiveStride = stride; in s_glVertexAttribPointer() local
653 effectiveStride = glSizeof(type) * size; in s_glVertexAttribPointer()
657 effectiveStride /= 4; in s_glVertexAttribPointer()
664 …ndexedBuffer(0, indx, ctx->m_state->currentArrayVbo(), (uintptr_t)ptr, 0, stride, effectiveStride); in s_glVertexAttribPointer()
1220 int effectiveStride = curr_binding.effectiveStride; in sendVertexAttributes() local
1223 int firstIndex = effectiveStride * first; in sendVertexAttributes()
1235 … __FUNCTION__, i, divisor, state.stride, effectiveStride, state.elementSize, state.type, datalen); in sendVertexAttributes()
1262 … unsigned int bufLen = effectiveStride * (count ? (count - 1) : 0) + state.elementSize; in sendVertexAttributes()
1265 … bufLen = effectiveStride * (actual_count ? (actual_count - 1) : 0) + state.elementSize; in sendVertexAttributes()
3319 … index, GLuint buffer, GLintptr offset, GLsizeiptr size, GLintptr stride, GLintptr effectiveStride) in doIndexedBufferBindEncodeCached() argument
3321 …if (m_state->isIndexedBindNoOp(target, index, buffer, offset, size, stride, effectiveStride)) retu… in doIndexedBufferBindEncodeCached()
3712 GLsizei effectiveStride = stride; in s_glVertexAttribIPointer() local
3714 effectiveStride = glSizeof(type) * size; in s_glVertexAttribIPointer()
3716 …dBuffer(0, index, ctx->m_state->currentArrayVbo(), (uintptr_t)pointer, 0, stride, effectiveStride); in s_glVertexAttribIPointer()
4748 *params = currBindings[index].effectiveStride; in s_glGetIntegeri_v()
4797 *params = currBindings[index].effectiveStride; in s_glGetInteger64i_v()