Lines Matching refs:getBufferData
1258 const BufferData* buf = m_shared->getBufferData(bufferObject); in sendVertexAttributes()
1376 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElements()
1491 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElementsNullAEMU()
2381 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage2D()
2383 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glTexImage2D()
2386 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage2D()
2387 (ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size % in s_glTexImage2D()
2391 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage2D()
2470 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexSubImage2D()
2472 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glTexSubImage2D()
2475 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexSubImage2D()
2476 (ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size % in s_glTexSubImage2D()
2585 BufferData* GL2Encoder::getBufferData(GLenum target) const { in getBufferData() function in GL2Encoder
2588 return m_shared->getBufferData(bufferId); in getBufferData()
2593 return m_shared->getBufferData(bufferId); in getBufferDataById()
2597 return m_shared->getBufferData(buffer)->m_mapped; in isBufferMapped()
2601 BufferData* buf = getBufferData(target); in isBufferTargetMapped()
2932 BufferData* buf = ctx->m_shared->getBufferData(boundBuffer); in s_glMapBufferOES()
2974 BufferData* buf = ctx->m_shared->getBufferData(boundBuffer); in s_glMapBufferRange()
3042 BufferData* buf = ctx->m_shared->getBufferData(boundBuffer); in s_glUnmapBuffer()
3107 BufferData* buf = ctx->m_shared->getBufferData(boundBuffer); in s_glFlushMappedBufferRange()
3160 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glCompressedTexImage2D()
3161 (imageSize > ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glCompressedTexImage2D()
3215 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glCompressedTexSubImage2D()
3216 (imageSize > ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glCompressedTexSubImage2D()
3356 ctx->getBufferData(readtarget) && in s_glCopyBufferSubData()
3357 (readoffset + size > ctx->getBufferData(readtarget)->m_size), in s_glCopyBufferSubData()
3360 ctx->getBufferData(writetarget) && in s_glCopyBufferSubData()
3361 (writeoffset + size > ctx->getBufferData(writetarget)->m_size), in s_glCopyBufferSubData()
3397 BufferData* buf = ctx->getBufferData(target); in s_glGetBufferParameteriv()
3449 BufferData* buf = ctx->getBufferData(target); in s_glGetBufferParameteri64v()
3488 BufferData* buf = ctx->getBufferData(target); in s_glGetBufferPointerv()
3953 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage3D()
3955 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glTexImage3D()
3958 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage3D()
3959 (ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size % in s_glTexImage3D()
4014 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexSubImage3D()
4016 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glTexSubImage3D()
4019 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glTexSubImage3D()
4020 (ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size % in s_glTexSubImage3D()
4053 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glCompressedTexImage3D()
4054 (imageSize > ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glCompressedTexImage3D()
4084 ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER) && in s_glCompressedTexSubImage3D()
4085 (imageSize > ctx->getBufferData(GL_PIXEL_UNPACK_BUFFER)->m_size), in s_glCompressedTexSubImage3D()
4184 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElementsInstanced()
4275 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawRangeElements()
4407 ctx->getBufferData(GL_PIXEL_PACK_BUFFER) && in s_glReadPixels()
4409 ctx->getBufferData(GL_PIXEL_PACK_BUFFER)->m_size), in s_glReadPixels()