Lines Matching refs:transpose
2161 …lUniformMatrix2fv(void *self , GLint location, GLsizei count, GLboolean transpose, const GLfloat* … in s_glUniformMatrix2fv() argument
2165 ctx->m_glUniformMatrix2fv_enc(self, hostLoc, count, transpose, value); in s_glUniformMatrix2fv()
2168 …lUniformMatrix3fv(void *self , GLint location, GLsizei count, GLboolean transpose, const GLfloat* … in s_glUniformMatrix3fv() argument
2172 ctx->m_glUniformMatrix3fv_enc(self, hostLoc, count, transpose, value); in s_glUniformMatrix3fv()
2175 …lUniformMatrix4fv(void *self , GLint location, GLsizei count, GLboolean transpose, const GLfloat* … in s_glUniformMatrix4fv() argument
2179 ctx->m_glUniformMatrix4fv_enc(self, hostLoc, count, transpose, value); in s_glUniformMatrix4fv()
3604 …UniformMatrix2x3fv(void* self, GLint location, GLsizei count, GLboolean transpose, const GLfloat *… in s_glUniformMatrix2x3fv() argument
3607 ctx->m_glUniformMatrix2x3fv_enc(self, hostLoc, count, transpose, value); in s_glUniformMatrix2x3fv()
3610 …UniformMatrix3x2fv(void* self, GLint location, GLsizei count, GLboolean transpose, const GLfloat *… in s_glUniformMatrix3x2fv() argument
3613 ctx->m_glUniformMatrix3x2fv_enc(self, hostLoc, count, transpose, value); in s_glUniformMatrix3x2fv()
3616 …UniformMatrix2x4fv(void* self, GLint location, GLsizei count, GLboolean transpose, const GLfloat *… in s_glUniformMatrix2x4fv() argument
3619 ctx->m_glUniformMatrix2x4fv_enc(self, hostLoc, count, transpose, value); in s_glUniformMatrix2x4fv()
3622 …UniformMatrix4x2fv(void* self, GLint location, GLsizei count, GLboolean transpose, const GLfloat *… in s_glUniformMatrix4x2fv() argument
3625 ctx->m_glUniformMatrix4x2fv_enc(self, hostLoc, count, transpose, value); in s_glUniformMatrix4x2fv()
3628 …UniformMatrix3x4fv(void* self, GLint location, GLsizei count, GLboolean transpose, const GLfloat *… in s_glUniformMatrix3x4fv() argument
3631 ctx->m_glUniformMatrix3x4fv_enc(self, hostLoc, count, transpose, value); in s_glUniformMatrix3x4fv()
3634 …UniformMatrix4x3fv(void* self, GLint location, GLsizei count, GLboolean transpose, const GLfloat *… in s_glUniformMatrix4x3fv() argument
3637 ctx->m_glUniformMatrix4x3fv_enc(self, hostLoc, count, transpose, value); in s_glUniformMatrix4x3fv()
5097 …fv(void* self, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *… in s_glProgramUniformMatrix2fv() argument
5101 ctx->m_glProgramUniformMatrix2fv_enc(self, program, hostLoc, count, transpose, value); in s_glProgramUniformMatrix2fv()
5104 …fv(void* self, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *… in s_glProgramUniformMatrix2x3fv() argument
5108 ctx->m_glProgramUniformMatrix2x3fv_enc(self, program, hostLoc, count, transpose, value); in s_glProgramUniformMatrix2x3fv()
5111 …fv(void* self, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *… in s_glProgramUniformMatrix2x4fv() argument
5115 ctx->m_glProgramUniformMatrix2x4fv_enc(self, program, hostLoc, count, transpose, value); in s_glProgramUniformMatrix2x4fv()
5118 …fv(void* self, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *… in s_glProgramUniformMatrix3fv() argument
5122 ctx->m_glProgramUniformMatrix3fv_enc(self, program, hostLoc, count, transpose, value); in s_glProgramUniformMatrix3fv()
5125 …fv(void* self, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *… in s_glProgramUniformMatrix3x2fv() argument
5129 ctx->m_glProgramUniformMatrix3x2fv_enc(self, program, hostLoc, count, transpose, value); in s_glProgramUniformMatrix3x2fv()
5132 …fv(void* self, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *… in s_glProgramUniformMatrix3x4fv() argument
5136 ctx->m_glProgramUniformMatrix3x4fv_enc(self, program, hostLoc, count, transpose, value); in s_glProgramUniformMatrix3x4fv()
5139 …fv(void* self, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *… in s_glProgramUniformMatrix4fv() argument
5143 ctx->m_glProgramUniformMatrix4fv_enc(self, program, hostLoc, count, transpose, value); in s_glProgramUniformMatrix4fv()
5146 …fv(void* self, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *… in s_glProgramUniformMatrix4x2fv() argument
5150 ctx->m_glProgramUniformMatrix4x2fv_enc(self, program, hostLoc, count, transpose, value); in s_glProgramUniformMatrix4x2fv()
5153 …fv(void* self, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *… in s_glProgramUniformMatrix4x3fv() argument
5157 ctx->m_glProgramUniformMatrix4x3fv_enc(self, program, hostLoc, count, transpose, value); in s_glProgramUniformMatrix4x3fv()