Lines Matching refs:v1
3562 void GL2Encoder::s_glUniform2ui(void* self, GLint location, GLuint v0, GLuint v1) { in s_glUniform2ui() argument
3565 ctx->m_glUniform2ui_enc(self, hostLoc, v0, v1); in s_glUniform2ui()
3568 void GL2Encoder::s_glUniform3ui(void* self, GLint location, GLuint v0, GLuint v1, GLuint v2) { in s_glUniform3ui() argument
3571 ctx->m_glUniform3ui_enc(self, hostLoc, v0, v1, v2); in s_glUniform3ui()
3574 void GL2Encoder::s_glUniform4ui(void* self, GLint location, GLint v0, GLuint v1, GLuint v2, GLuint … in s_glUniform4ui() argument
3577 ctx->m_glUniform4ui_enc(self, hostLoc, v0, v1, v2, v3); in s_glUniform4ui()
4971 …L2Encoder::s_glProgramUniform2f(void* self, GLuint program, GLint location, GLfloat v0, GLfloat v1) in s_glProgramUniform2f() argument
4975 ctx->m_glProgramUniform2f_enc(self, program, hostLoc, v0, v1); in s_glProgramUniform2f()
4985 …id GL2Encoder::s_glProgramUniform2i(void* self, GLuint program, GLint location, GLint v0, GLint v1) in s_glProgramUniform2i() argument
4989 ctx->m_glProgramUniform2i_enc(self, program, hostLoc, v0, v1); in s_glProgramUniform2i()
4999 … GL2Encoder::s_glProgramUniform2ui(void* self, GLuint program, GLint location, GLint v0, GLuint v1) in s_glProgramUniform2ui() argument
5003 ctx->m_glProgramUniform2ui_enc(self, program, hostLoc, v0, v1); in s_glProgramUniform2ui()
5013 …_glProgramUniform3f(void* self, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) in s_glProgramUniform3f() argument
5017 ctx->m_glProgramUniform3f_enc(self, program, hostLoc, v0, v1, v2); in s_glProgramUniform3f()
5027 …der::s_glProgramUniform3i(void* self, GLuint program, GLint location, GLint v0, GLint v1, GLint v2) in s_glProgramUniform3i() argument
5031 ctx->m_glProgramUniform3i_enc(self, program, hostLoc, v0, v1, v2); in s_glProgramUniform3i()
5041 …r::s_glProgramUniform3ui(void* self, GLuint program, GLint location, GLint v0, GLint v1, GLuint v2) in s_glProgramUniform3ui() argument
5045 ctx->m_glProgramUniform3ui_enc(self, program, hostLoc, v0, v1, v2); in s_glProgramUniform3ui()
5055 …mUniform4f(void* self, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat… in s_glProgramUniform4f() argument
5059 ctx->m_glProgramUniform4f_enc(self, program, hostLoc, v0, v1, v2, v3); in s_glProgramUniform4f()
5069 …rogramUniform4i(void* self, GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) in s_glProgramUniform4i() argument
5073 ctx->m_glProgramUniform4i_enc(self, program, hostLoc, v0, v1, v2, v3); in s_glProgramUniform4i()
5083 …gramUniform4ui(void* self, GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLuint v3) in s_glProgramUniform4ui() argument
5087 ctx->m_glProgramUniform4ui_enc(self, program, hostLoc, v0, v1, v2, v3); in s_glProgramUniform4ui()