Lines Matching refs:f

633 #define LIST_VALID_TEXFORMATS(f) \  argument
634 f(GL_DEPTH_COMPONENT) \
635 f(GL_DEPTH_STENCIL) \
636 f(GL_RED) \
637 f(GL_RED_INTEGER) \
638 f(GL_RG) \
639 f(GL_RGB) \
640 f(GL_RGBA) \
641 f(GL_RGBA_INTEGER) \
642 f(GL_RGB_INTEGER) \
643 f(GL_RG_INTEGER) \
644 f(GL_BGRA_EXT) \
645 f(GL_ALPHA) \
646 f(GL_LUMINANCE) \
647 f(GL_LUMINANCE_ALPHA) \
649 #define LIST_VALID_TEXTYPES(f) \ argument
650 f(GL_BYTE) \
651 f(GL_FLOAT) \
652 f(GL_FLOAT_32_UNSIGNED_INT_24_8_REV) \
653 f(GL_HALF_FLOAT) \
654 f(GL_HALF_FLOAT_OES) \
655 f(GL_INT) \
656 f(GL_SHORT) \
657 f(GL_UNSIGNED_BYTE) \
658 f(GL_UNSIGNED_INT) \
659 f(GL_UNSIGNED_INT_10F_11F_11F_REV) \
660 f(GL_UNSIGNED_INT_2_10_10_10_REV) \
661 f(GL_UNSIGNED_INT_24_8) \
662 f(GL_UNSIGNED_INT_5_9_9_9_REV) \
663 f(GL_UNSIGNED_SHORT) \
664 f(GL_UNSIGNED_SHORT_4_4_4_4) \
665 f(GL_UNSIGNED_SHORT_5_5_5_1) \
666 f(GL_UNSIGNED_SHORT_5_6_5) \
733 #define LIST_VALID_TEX_INTERNALFORMATS(f) \ argument
734 f(GL_BGRA8_EXT) \
735 f(GL_R8) \
736 f(GL_R8_SNORM) \
737 f(GL_R16F) \
738 f(GL_R32F) \
739 f(GL_R8UI) \
740 f(GL_R8I) \
741 f(GL_R16UI) \
742 f(GL_R16I) \
743 f(GL_R32UI) \
744 f(GL_R32I) \
745 f(GL_RG8) \
746 f(GL_RG8_SNORM) \
747 f(GL_RG16F) \
748 f(GL_RG32F) \
749 f(GL_RG8UI) \
750 f(GL_RG8I) \
751 f(GL_RG16UI) \
752 f(GL_RG16I) \
753 f(GL_RG32UI) \
754 f(GL_RG32I) \
755 f(GL_RGB8) \
756 f(GL_SRGB8) \
757 f(GL_RGB565) \
758 f(GL_RGB8_SNORM) \
759 f(GL_R11F_G11F_B10F) \
760 f(GL_RGB9_E5) \
761 f(GL_RGB16F) \
762 f(GL_RGB32F) \
763 f(GL_RGB8UI) \
764 f(GL_RGB8I) \
765 f(GL_RGB16UI) \
766 f(GL_RGB16I) \
767 f(GL_RGB32UI) \
768 f(GL_RGB32I) \
769 f(GL_RGBA8) \
770 f(GL_SRGB8_ALPHA8) \
771 f(GL_RGBA8_SNORM) \
772 f(GL_RGB5_A1) \
773 f(GL_RGBA4) \
774 f(GL_RGB10_A2) \
775 f(GL_RGBA16F) \
776 f(GL_RGBA32F) \
777 f(GL_RGBA8UI) \
778 f(GL_RGBA8I) \
779 f(GL_RGB10_A2UI) \
780 f(GL_RGBA16UI) \
781 f(GL_RGBA16I) \
782 f(GL_RGBA32I) \
783 f(GL_RGBA32UI) \
784 f(GL_DEPTH_COMPONENT16) \
785 f(GL_DEPTH_COMPONENT24) \
786 f(GL_DEPTH_COMPONENT32F) \
787 f(GL_DEPTH24_STENCIL8) \
788 f(GL_DEPTH32F_STENCIL8) \
789 f(GL_ETC1_RGB8_OES) \
790 f(GL_COMPRESSED_R11_EAC) \
791 f(GL_COMPRESSED_SIGNED_R11_EAC) \
792 f(GL_COMPRESSED_RG11_EAC) \
793 f(GL_COMPRESSED_SIGNED_RG11_EAC) \
794 f(GL_COMPRESSED_RGB8_ETC2) \
795 f(GL_COMPRESSED_SRGB8_ETC2) \
796 f(GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2) \
797 f(GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2) \
798 f(GL_COMPRESSED_RGBA8_ETC2_EAC) \
799 f(GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC) \
800 f(GL_COMPRESSED_RGBA_ASTC_4x4_KHR) \
801 f(GL_COMPRESSED_RGBA_ASTC_5x4_KHR) \
802 f(GL_COMPRESSED_RGBA_ASTC_5x5_KHR) \
803 f(GL_COMPRESSED_RGBA_ASTC_6x5_KHR) \
804 f(GL_COMPRESSED_RGBA_ASTC_6x6_KHR) \
805 f(GL_COMPRESSED_RGBA_ASTC_8x5_KHR) \
806 f(GL_COMPRESSED_RGBA_ASTC_8x6_KHR) \
807 f(GL_COMPRESSED_RGBA_ASTC_8x8_KHR) \
808 f(GL_COMPRESSED_RGBA_ASTC_10x5_KHR) \
809 f(GL_COMPRESSED_RGBA_ASTC_10x6_KHR) \
810 f(GL_COMPRESSED_RGBA_ASTC_10x8_KHR) \
811 f(GL_COMPRESSED_RGBA_ASTC_10x10_KHR) \
812 f(GL_COMPRESSED_RGBA_ASTC_12x10_KHR) \
813 f(GL_COMPRESSED_RGBA_ASTC_12x12_KHR) \
814 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR) \
815 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR) \
816 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR) \
817 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR) \
818 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR) \
819 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR) \
820 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR) \
821 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR) \
822 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR) \
823 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR) \
824 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR) \
825 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR) \
826 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR) \
827 f(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR) \