Lines Matching refs:ctx
34 bool bufferTarget(GL2Encoder* ctx, GLenum target);
35 bool bufferParam(GL2Encoder* ctx, GLenum param);
37 bool pixelStoreParam(GL2Encoder* ctx, GLenum param);
40 bool rboFormat(GL2Encoder* ctx, GLenum internalformat);
42 bool framebufferTarget(GL2Encoder* ctx, GLenum target);
43 bool framebufferAttachment(GL2Encoder* ctx, GLenum attachment);
48 bool vertexAttribType(GL2Encoder* ctx, GLenum type);
53 bool textureTarget(GL2Encoder* ctx, GLenum target);
58 bool supportedCompressedFormat(GL2Encoder* ctx, GLenum internalformat);
62 bool filterableTexFormat(GL2Encoder* ctx, GLenum internalformat);
63 bool colorRenderableFormat(GL2Encoder* ctx, GLenum internalformat);
64 bool depthRenderableFormat(GL2Encoder* ctx, GLenum internalformat);
65 bool stencilRenderableFormat(GL2Encoder* ctx, GLenum internalformat);
69 bool pixelType(GL2Encoder* ctx, GLenum type);
70 bool pixelFormat(GL2Encoder* ctx, GLenum format);
74 bool shaderType(GL2Encoder* ctx, GLenum type);
76 bool internalFormatTarget(GL2Encoder* ctx, GLenum target);
78 std::string vertexAttribIndexRangeErrorMsg(GL2Encoder* ctx, GLuint index);