Lines Matching refs:effectChains

1555         Vector< sp<AudioFlinger::EffectChain> >& effectChains)  in lockEffectChains_l()
1557 effectChains = mEffectChains; in lockEffectChains_l()
1564 const Vector< sp<AudioFlinger::EffectChain> >& effectChains) in unlockEffectChains()
1566 for (size_t i = 0; i < effectChains.size(); i++) { in unlockEffectChains()
1567 effectChains[i]->unlock(); in unlockEffectChains()
2793 Vector< sp<EffectChain> > effectChains = mEffectChains; in readOutputParameters_l() local
2794 for (size_t i = 0; i < effectChains.size(); i ++) { in readOutputParameters_l()
2795 mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), in readOutputParameters_l()
3341 Vector< sp<EffectChain> > effectChains; in threadLoop() local
3616 lockEffectChains_l(effectChains); in threadLoop()
3621 if (mHapticChannelCount > 0 && effectChains.size() > 0) { in threadLoop()
3715 for (size_t i = 0; i < effectChains.size(); i ++) { in threadLoop()
3716 effectChains[i]->process_l(); in threadLoop()
3719 && activeHapticSessionId == effectChains[i]->sessionId()) { in threadLoop()
3725 (uint8_t*)effectChains[i]->outBuffer() + audioBufferSize, in threadLoop()
3727 (const uint8_t*)effectChains[i]->inBuffer() + audioBufferSize, in threadLoop()
3738 for (size_t i = 0; i < effectChains.size(); i ++) { in threadLoop()
3739 effectChains[i]->process_l(); in threadLoop()
3776 unlockEffectChains(effectChains); in threadLoop()
3941 effectChains.clear(); in threadLoop()
6916 Vector< sp<EffectChain> > effectChains; in threadLoop() local
7041 lockEffectChains_l(effectChains); in threadLoop()
7046 size_t size = effectChains.size(); in threadLoop()
7049 effectChains[i]->process_l(); in threadLoop()
7392 unlockEffectChains(effectChains); in threadLoop()
8806 Vector< sp<EffectChain> > effectChains; in threadLoop() local
8844 lockEffectChains_l(effectChains); in threadLoop()
8847 for (size_t i = 0; i < effectChains.size(); i ++) { in threadLoop()
8848 effectChains[i]->process_l(); // Thread is not locked, but effect chain is locked in threadLoop()
8852 unlockEffectChains(effectChains); in threadLoop()