Lines Matching refs:ALOGE
112 ALOGE("Error compiling shader\n"); in loadShader()
121 ALOGE(" msg:\n%s\n", infoLog); in loadShader()
137 ALOGE("Failed to allocate program object\n"); in buildShaderProgram()
144 ALOGE("Failed to load vertex shader\n"); in buildShaderProgram()
150 ALOGE("Failed to load pixel shader\n"); in buildShaderProgram()
164 ALOGE("Error linking program.\n"); in buildShaderProgram()
172 ALOGE(" msg: %s\n", infoLog); in buildShaderProgram()
195 ALOGE("SurfaceComposerClient couldn't be allocated"); in initialize()
200 ALOGE("SurfaceComposerClient::initCheck error: %#x", err); in initialize()
207 ALOGE("ERROR: no internal display"); in initialize()
214 ALOGE("ERROR: unable to get display characteristics"); in initialize()
232 ALOGE("Failed to create SurfaceControl"); in initialize()
241 ALOGE("Failed to get egl display"); in initialize()
248 ALOGE("Failed to initialize EGL: %s", getEGLError()); in initialize()
267 ALOGE("Didn't find a suitable format for our display window"); in initialize()
274 ALOGE("gelCreateWindowSurface failed."); in initialize()
284 ALOGE("Failed to create OpenGL ES Context: %s", getEGLError()); in initialize()
291 ALOGE("Failed to make the OpenGL ES Context current: %s", getEGLError()); in initialize()
299 ALOGE("Failed to build shader program: %s", getEGLError()); in initialize()
306 ALOGE("Didn't get a texture handle allocated: %s", getEGLError()); in initialize()
379 ALOGE("Failed to allocate GraphicsBuffer to wrap our native handle"); in updateImageTexture()
398 ALOGE("error creating EGLImage: %s", getEGLError()); in updateImageTexture()