Lines Matching refs:dy
358 const GGLcoord dy = abs(v0[1] - v1[1]); in linex() local
366 ((dx > dy) ? ny : nx) = halfWidth; in linex()
386 const GGLcoord dy = v0[1] - v1[1]; in aa_linex() local
387 GGLcoord nx = -dy; in aa_linex()
680 int dy = y2 - y1; in edge_setup() local
682 if ( dy == 0 || y1 > ymax || y2 < ymin ) in edge_setup()
707 edge->x_incr = gglDivQ16(dx, dy); in edge_setup()
869 int dy = y2 - y1; in aa_edge_setup() local
871 if (dy==0 || y1>ymax || y2<ymin) in aa_edge_setup()
892 edge->x_incr = gglDivQ16(dx, dy); in aa_edge_setup()
894 edge->y_incr = abs(gglDivQ16(dy, dx)); in aa_edge_setup()
1070 int32_t dy = y - yt; in aapolyx() local
1071 int cf = gglMulx((dx >> 1) + (l_min_i + FIXED_ONE - l_max), dy, in aapolyx()
1123 int32_t dy = y - yt; in aapolyx() local
1124 int cf = gglMulx((dx >> 1) + (r_min_i + FIXED_ONE - r_max), dy, in aapolyx()