Lines Matching refs:mode
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2416 + // For THIN strip mode, accept all frames for blending
2421 + else // For WIDE strip mode, first select the relevant frames to blend.
2716 + // in the output mosaic can be read out for the thin-strip mode. Thus,
2720 + // thin-strip mode.
2724 + // imgMos.Y is used the same way as the thin-strip mode.
2734 + // For WIDE mode, set the pixel masks to guide the blender to cross-fade
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3737 +// STRIP_TYPE_WIDE mode.
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5791 + // TODO: Review this logic if enabling FULL or PAN mode
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6532 + int mode)
6560 + (mode * ((6 * t1 +
6563 + (mode * ((t1 + t2 + 1) >> 1)));
6569 +int PyramidShort::BorderExpand(PyramidShort *pyr, int nlev, int mode)
6575 + if (mode > 0) {
6583 + else if (mode < 0) {
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6707 + static void BorderExpandOdd(PyramidShort *in, PyramidShort *out, PyramidShort *scr, int mode);
6708 + static int BorderExpand(PyramidShort *pyr, int nlev, int mode);
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20344 +In debug mode closed form quadratic solving takes on the order of 15 microseconds
20346 +Speed-optimized code in release mode solves a quadratic in 0.3 microseconds on 450MHz
20382 +In debug mode closed form cubic solving takes on the order of 45 microseconds
20384 +Speed-optimized code in release mode solves a cubic in 1.5 microseconds on 450MHz
20390 +In debug mode closed form quartic solving takes on the order of 0.1 milliseconds
20392 +Speed-optimized code in release mode solves a quartic in 2.6 microseconds on 450MHz*/
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26671 +const int LR = 0; // Low-resolution mode
26672 +const int HR = 1; // High-resolution mode