/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "TcpStream.h" #include #include #include #include #include #include #ifndef _WIN32 #include #include #else #include #endif static int _socket_loopback_server(int port, int type) { struct sockaddr_in addr; memset(&addr, 0, sizeof(addr)); addr.sin_family = AF_INET; addr.sin_port = htons(port); addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK); int s = socket(AF_INET, type, 0); if (s < 0) return -1; int n = 1; setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *) &n, sizeof(n)); if (bind(s, reinterpret_cast(&addr), sizeof(addr)) < 0) { close(s); return -1; } if (type == SOCK_STREAM) { if (listen(s, 4) < 0) { close(s); return -1; } } return s; } TcpStream::TcpStream(size_t bufSize) : SocketStream(bufSize) { } TcpStream::TcpStream(int sock, size_t bufSize) : SocketStream(sock, bufSize) { // disable Nagle algorithm to improve bandwidth of small // packets which are quite common in our implementation. #ifdef _WIN32 DWORD flag; #else int flag; #endif flag = 1; setsockopt( sock, IPPROTO_TCP, TCP_NODELAY, (const char*)&flag, sizeof(flag) ); } int TcpStream::listen(unsigned short port) { m_sock = _socket_loopback_server(port, SOCK_STREAM); if (!valid()) return int(ERR_INVALID_SOCKET); return 0; } SocketStream * TcpStream::accept() { int clientSock = -1; while (true) { struct sockaddr_in addr; socklen_t len = sizeof(addr); clientSock = ::accept(m_sock, (sockaddr *)&addr, &len); if (clientSock < 0 && errno == EINTR) { continue; } break; } TcpStream *clientStream = NULL; if (clientSock >= 0) { clientStream = new TcpStream(clientSock, m_bufsize); } return clientStream; } int TcpStream::connect(unsigned short port) { return connect("127.0.0.1",port); } int TcpStream::connect(const char* hostname, unsigned short port) { m_sock = socket_network_client(hostname, port, SOCK_STREAM); if (!valid()) return -1; return 0; }