// Generated Code - DO NOT EDIT !! // generated by 'emugen' #ifndef __GUARD_gl2_opcodes_h_ #define __GUARD_gl2_opcodes_h_ #define OP_glActiveTexture 2048 #define OP_glAttachShader 2049 #define OP_glBindAttribLocation 2050 #define OP_glBindBuffer 2051 #define OP_glBindFramebuffer 2052 #define OP_glBindRenderbuffer 2053 #define OP_glBindTexture 2054 #define OP_glBlendColor 2055 #define OP_glBlendEquation 2056 #define OP_glBlendEquationSeparate 2057 #define OP_glBlendFunc 2058 #define OP_glBlendFuncSeparate 2059 #define OP_glBufferData 2060 #define OP_glBufferSubData 2061 #define OP_glCheckFramebufferStatus 2062 #define OP_glClear 2063 #define OP_glClearColor 2064 #define OP_glClearDepthf 2065 #define OP_glClearStencil 2066 #define OP_glColorMask 2067 #define OP_glCompileShader 2068 #define OP_glCompressedTexImage2D 2069 #define OP_glCompressedTexSubImage2D 2070 #define OP_glCopyTexImage2D 2071 #define OP_glCopyTexSubImage2D 2072 #define OP_glCreateProgram 2073 #define OP_glCreateShader 2074 #define OP_glCullFace 2075 #define OP_glDeleteBuffers 2076 #define OP_glDeleteFramebuffers 2077 #define OP_glDeleteProgram 2078 #define OP_glDeleteRenderbuffers 2079 #define OP_glDeleteShader 2080 #define OP_glDeleteTextures 2081 #define OP_glDepthFunc 2082 #define OP_glDepthMask 2083 #define OP_glDepthRangef 2084 #define OP_glDetachShader 2085 #define OP_glDisable 2086 #define OP_glDisableVertexAttribArray 2087 #define OP_glDrawArrays 2088 #define OP_glDrawElements 2089 #define OP_glEnable 2090 #define OP_glEnableVertexAttribArray 2091 #define OP_glFinish 2092 #define OP_glFlush 2093 #define OP_glFramebufferRenderbuffer 2094 #define OP_glFramebufferTexture2D 2095 #define OP_glFrontFace 2096 #define OP_glGenBuffers 2097 #define OP_glGenerateMipmap 2098 #define OP_glGenFramebuffers 2099 #define OP_glGenRenderbuffers 2100 #define OP_glGenTextures 2101 #define OP_glGetActiveAttrib 2102 #define OP_glGetActiveUniform 2103 #define OP_glGetAttachedShaders 2104 #define OP_glGetAttribLocation 2105 #define OP_glGetBooleanv 2106 #define OP_glGetBufferParameteriv 2107 #define OP_glGetError 2108 #define OP_glGetFloatv 2109 #define OP_glGetFramebufferAttachmentParameteriv 2110 #define OP_glGetIntegerv 2111 #define OP_glGetProgramiv 2112 #define OP_glGetProgramInfoLog 2113 #define OP_glGetRenderbufferParameteriv 2114 #define OP_glGetShaderiv 2115 #define OP_glGetShaderInfoLog 2116 #define OP_glGetShaderPrecisionFormat 2117 #define OP_glGetShaderSource 2118 #define OP_glGetString 2119 #define OP_glGetTexParameterfv 2120 #define OP_glGetTexParameteriv 2121 #define OP_glGetUniformfv 2122 #define OP_glGetUniformiv 2123 #define OP_glGetUniformLocation 2124 #define OP_glGetVertexAttribfv 2125 #define OP_glGetVertexAttribiv 2126 #define OP_glGetVertexAttribPointerv 2127 #define OP_glHint 2128 #define OP_glIsBuffer 2129 #define OP_glIsEnabled 2130 #define OP_glIsFramebuffer 2131 #define OP_glIsProgram 2132 #define OP_glIsRenderbuffer 2133 #define OP_glIsShader 2134 #define OP_glIsTexture 2135 #define OP_glLineWidth 2136 #define OP_glLinkProgram 2137 #define OP_glPixelStorei 2138 #define OP_glPolygonOffset 2139 #define OP_glReadPixels 2140 #define OP_glReleaseShaderCompiler 2141 #define OP_glRenderbufferStorage 2142 #define OP_glSampleCoverage 2143 #define OP_glScissor 2144 #define OP_glShaderBinary 2145 #define OP_glShaderSource 2146 #define OP_glStencilFunc 2147 #define OP_glStencilFuncSeparate 2148 #define OP_glStencilMask 2149 #define OP_glStencilMaskSeparate 2150 #define OP_glStencilOp 2151 #define OP_glStencilOpSeparate 2152 #define OP_glTexImage2D 2153 #define OP_glTexParameterf 2154 #define OP_glTexParameterfv 2155 #define OP_glTexParameteri 2156 #define OP_glTexParameteriv 2157 #define OP_glTexSubImage2D 2158 #define OP_glUniform1f 2159 #define OP_glUniform1fv 2160 #define OP_glUniform1i 2161 #define OP_glUniform1iv 2162 #define OP_glUniform2f 2163 #define OP_glUniform2fv 2164 #define OP_glUniform2i 2165 #define OP_glUniform2iv 2166 #define OP_glUniform3f 2167 #define OP_glUniform3fv 2168 #define OP_glUniform3i 2169 #define OP_glUniform3iv 2170 #define OP_glUniform4f 2171 #define OP_glUniform4fv 2172 #define OP_glUniform4i 2173 #define OP_glUniform4iv 2174 #define OP_glUniformMatrix2fv 2175 #define OP_glUniformMatrix3fv 2176 #define OP_glUniformMatrix4fv 2177 #define OP_glUseProgram 2178 #define OP_glValidateProgram 2179 #define OP_glVertexAttrib1f 2180 #define OP_glVertexAttrib1fv 2181 #define OP_glVertexAttrib2f 2182 #define OP_glVertexAttrib2fv 2183 #define OP_glVertexAttrib3f 2184 #define OP_glVertexAttrib3fv 2185 #define OP_glVertexAttrib4f 2186 #define OP_glVertexAttrib4fv 2187 #define OP_glVertexAttribPointer 2188 #define OP_glViewport 2189 #define OP_glEGLImageTargetTexture2DOES 2190 #define OP_glEGLImageTargetRenderbufferStorageOES 2191 #define OP_glGetProgramBinaryOES 2192 #define OP_glProgramBinaryOES 2193 #define OP_glMapBufferOES 2194 #define OP_glUnmapBufferOES 2195 #define OP_glTexImage3DOES 2196 #define OP_glTexSubImage3DOES 2197 #define OP_glCopyTexSubImage3DOES 2198 #define OP_glCompressedTexImage3DOES 2199 #define OP_glCompressedTexSubImage3DOES 2200 #define OP_glFramebufferTexture3DOES 2201 #define OP_glBindVertexArrayOES 2202 #define OP_glDeleteVertexArraysOES 2203 #define OP_glGenVertexArraysOES 2204 #define OP_glIsVertexArrayOES 2205 #define OP_glDiscardFramebufferEXT 2206 #define OP_glMultiDrawArraysEXT 2207 #define OP_glMultiDrawElementsEXT 2208 #define OP_glGetPerfMonitorGroupsAMD 2209 #define OP_glGetPerfMonitorCountersAMD 2210 #define OP_glGetPerfMonitorGroupStringAMD 2211 #define OP_glGetPerfMonitorCounterStringAMD 2212 #define OP_glGetPerfMonitorCounterInfoAMD 2213 #define OP_glGenPerfMonitorsAMD 2214 #define OP_glDeletePerfMonitorsAMD 2215 #define OP_glSelectPerfMonitorCountersAMD 2216 #define OP_glBeginPerfMonitorAMD 2217 #define OP_glEndPerfMonitorAMD 2218 #define OP_glGetPerfMonitorCounterDataAMD 2219 #define OP_glRenderbufferStorageMultisampleIMG 2220 #define OP_glFramebufferTexture2DMultisampleIMG 2221 #define OP_glDeleteFencesNV 2222 #define OP_glGenFencesNV 2223 #define OP_glIsFenceNV 2224 #define OP_glTestFenceNV 2225 #define OP_glGetFenceivNV 2226 #define OP_glFinishFenceNV 2227 #define OP_glSetFenceNV 2228 #define OP_glCoverageMaskNV 2229 #define OP_glCoverageOperationNV 2230 #define OP_glGetDriverControlsQCOM 2231 #define OP_glGetDriverControlStringQCOM 2232 #define OP_glEnableDriverControlQCOM 2233 #define OP_glDisableDriverControlQCOM 2234 #define OP_glExtGetTexturesQCOM 2235 #define OP_glExtGetBuffersQCOM 2236 #define OP_glExtGetRenderbuffersQCOM 2237 #define OP_glExtGetFramebuffersQCOM 2238 #define OP_glExtGetTexLevelParameterivQCOM 2239 #define OP_glExtTexObjectStateOverrideiQCOM 2240 #define OP_glExtGetTexSubImageQCOM 2241 #define OP_glExtGetBufferPointervQCOM 2242 #define OP_glExtGetShadersQCOM 2243 #define OP_glExtGetProgramsQCOM 2244 #define OP_glExtIsProgramBinaryQCOM 2245 #define OP_glExtGetProgramBinarySourceQCOM 2246 #define OP_glStartTilingQCOM 2247 #define OP_glEndTilingQCOM 2248 #define OP_glVertexAttribPointerData 2249 #define OP_glVertexAttribPointerOffset 2250 #define OP_glDrawElementsOffset 2251 #define OP_glDrawElementsData 2252 #define OP_glGetCompressedTextureFormats 2253 #define OP_glShaderString 2254 #define OP_glFinishRoundTrip 2255 #define OP_glGenVertexArrays 2256 #define OP_glBindVertexArray 2257 #define OP_glDeleteVertexArrays 2258 #define OP_glIsVertexArray 2259 #define OP_glMapBufferRange 2260 #define OP_glUnmapBuffer 2261 #define OP_glFlushMappedBufferRange 2262 #define OP_glMapBufferRangeAEMU 2263 #define OP_glUnmapBufferAEMU 2264 #define OP_glFlushMappedBufferRangeAEMU 2265 #define OP_glReadPixelsOffsetAEMU 2266 #define OP_glCompressedTexImage2DOffsetAEMU 2267 #define OP_glCompressedTexSubImage2DOffsetAEMU 2268 #define OP_glTexImage2DOffsetAEMU 2269 #define OP_glTexSubImage2DOffsetAEMU 2270 #define OP_glBindBufferRange 2271 #define OP_glBindBufferBase 2272 #define OP_glCopyBufferSubData 2273 #define OP_glClearBufferiv 2274 #define OP_glClearBufferuiv 2275 #define OP_glClearBufferfv 2276 #define OP_glClearBufferfi 2277 #define OP_glGetBufferParameteri64v 2278 #define OP_glGetBufferPointerv 2279 #define OP_glUniformBlockBinding 2280 #define OP_glGetUniformBlockIndex 2281 #define OP_glGetUniformIndices 2282 #define OP_glGetUniformIndicesAEMU 2283 #define OP_glGetActiveUniformBlockiv 2284 #define OP_glGetActiveUniformBlockName 2285 #define OP_glUniform1ui 2286 #define OP_glUniform2ui 2287 #define OP_glUniform3ui 2288 #define OP_glUniform4ui 2289 #define OP_glUniform1uiv 2290 #define OP_glUniform2uiv 2291 #define OP_glUniform3uiv 2292 #define OP_glUniform4uiv 2293 #define OP_glUniformMatrix2x3fv 2294 #define OP_glUniformMatrix3x2fv 2295 #define OP_glUniformMatrix2x4fv 2296 #define OP_glUniformMatrix4x2fv 2297 #define OP_glUniformMatrix3x4fv 2298 #define OP_glUniformMatrix4x3fv 2299 #define OP_glGetUniformuiv 2300 #define OP_glGetActiveUniformsiv 2301 #define OP_glVertexAttribI4i 2302 #define OP_glVertexAttribI4ui 2303 #define OP_glVertexAttribI4iv 2304 #define OP_glVertexAttribI4uiv 2305 #define OP_glVertexAttribIPointer 2306 #define OP_glVertexAttribIPointerOffsetAEMU 2307 #define OP_glVertexAttribIPointerDataAEMU 2308 #define OP_glGetVertexAttribIiv 2309 #define OP_glGetVertexAttribIuiv 2310 #define OP_glVertexAttribDivisor 2311 #define OP_glDrawArraysInstanced 2312 #define OP_glDrawElementsInstanced 2313 #define OP_glDrawElementsInstancedDataAEMU 2314 #define OP_glDrawElementsInstancedOffsetAEMU 2315 #define OP_glDrawRangeElements 2316 #define OP_glDrawRangeElementsDataAEMU 2317 #define OP_glDrawRangeElementsOffsetAEMU 2318 #define OP_glFenceSync 2319 #define OP_glClientWaitSync 2320 #define OP_glWaitSync 2321 #define OP_glDeleteSync 2322 #define OP_glIsSync 2323 #define OP_glGetSynciv 2324 #define OP_glFenceSyncAEMU 2325 #define OP_glClientWaitSyncAEMU 2326 #define OP_glWaitSyncAEMU 2327 #define OP_glDeleteSyncAEMU 2328 #define OP_glIsSyncAEMU 2329 #define OP_glGetSyncivAEMU 2330 #define OP_glDrawBuffers 2331 #define OP_glReadBuffer 2332 #define OP_glBlitFramebuffer 2333 #define OP_glInvalidateFramebuffer 2334 #define OP_glInvalidateSubFramebuffer 2335 #define OP_glFramebufferTextureLayer 2336 #define OP_glRenderbufferStorageMultisample 2337 #define OP_glTexStorage2D 2338 #define OP_glGetInternalformativ 2339 #define OP_glBeginTransformFeedback 2340 #define OP_glEndTransformFeedback 2341 #define OP_glGenTransformFeedbacks 2342 #define OP_glDeleteTransformFeedbacks 2343 #define OP_glBindTransformFeedback 2344 #define OP_glPauseTransformFeedback 2345 #define OP_glResumeTransformFeedback 2346 #define OP_glIsTransformFeedback 2347 #define OP_glTransformFeedbackVaryings 2348 #define OP_glTransformFeedbackVaryingsAEMU 2349 #define OP_glGetTransformFeedbackVarying 2350 #define OP_glGenSamplers 2351 #define OP_glDeleteSamplers 2352 #define OP_glBindSampler 2353 #define OP_glSamplerParameterf 2354 #define OP_glSamplerParameteri 2355 #define OP_glSamplerParameterfv 2356 #define OP_glSamplerParameteriv 2357 #define OP_glGetSamplerParameterfv 2358 #define OP_glGetSamplerParameteriv 2359 #define OP_glIsSampler 2360 #define OP_glGenQueries 2361 #define OP_glDeleteQueries 2362 #define OP_glBeginQuery 2363 #define OP_glEndQuery 2364 #define OP_glGetQueryiv 2365 #define OP_glGetQueryObjectuiv 2366 #define OP_glIsQuery 2367 #define OP_glProgramParameteri 2368 #define OP_glProgramBinary 2369 #define OP_glGetProgramBinary 2370 #define OP_glGetFragDataLocation 2371 #define OP_glGetInteger64v 2372 #define OP_glGetIntegeri_v 2373 #define OP_glGetInteger64i_v 2374 #define OP_glTexImage3D 2375 #define OP_glTexImage3DOffsetAEMU 2376 #define OP_glTexStorage3D 2377 #define OP_glTexSubImage3D 2378 #define OP_glTexSubImage3DOffsetAEMU 2379 #define OP_glCompressedTexImage3D 2380 #define OP_glCompressedTexImage3DOffsetAEMU 2381 #define OP_glCompressedTexSubImage3D 2382 #define OP_glCompressedTexSubImage3DOffsetAEMU 2383 #define OP_glCopyTexSubImage3D 2384 #define OP_glGetStringi 2385 #define OP_glGetBooleani_v 2386 #define OP_glMemoryBarrier 2387 #define OP_glMemoryBarrierByRegion 2388 #define OP_glGenProgramPipelines 2389 #define OP_glDeleteProgramPipelines 2390 #define OP_glBindProgramPipeline 2391 #define OP_glGetProgramPipelineiv 2392 #define OP_glGetProgramPipelineInfoLog 2393 #define OP_glValidateProgramPipeline 2394 #define OP_glIsProgramPipeline 2395 #define OP_glUseProgramStages 2396 #define OP_glActiveShaderProgram 2397 #define OP_glCreateShaderProgramv 2398 #define OP_glCreateShaderProgramvAEMU 2399 #define OP_glProgramUniform1f 2400 #define OP_glProgramUniform2f 2401 #define OP_glProgramUniform3f 2402 #define OP_glProgramUniform4f 2403 #define OP_glProgramUniform1i 2404 #define OP_glProgramUniform2i 2405 #define OP_glProgramUniform3i 2406 #define OP_glProgramUniform4i 2407 #define OP_glProgramUniform1ui 2408 #define OP_glProgramUniform2ui 2409 #define OP_glProgramUniform3ui 2410 #define OP_glProgramUniform4ui 2411 #define OP_glProgramUniform1fv 2412 #define OP_glProgramUniform2fv 2413 #define OP_glProgramUniform3fv 2414 #define OP_glProgramUniform4fv 2415 #define OP_glProgramUniform1iv 2416 #define OP_glProgramUniform2iv 2417 #define OP_glProgramUniform3iv 2418 #define OP_glProgramUniform4iv 2419 #define OP_glProgramUniform1uiv 2420 #define OP_glProgramUniform2uiv 2421 #define OP_glProgramUniform3uiv 2422 #define OP_glProgramUniform4uiv 2423 #define OP_glProgramUniformMatrix2fv 2424 #define OP_glProgramUniformMatrix3fv 2425 #define OP_glProgramUniformMatrix4fv 2426 #define OP_glProgramUniformMatrix2x3fv 2427 #define OP_glProgramUniformMatrix3x2fv 2428 #define OP_glProgramUniformMatrix2x4fv 2429 #define OP_glProgramUniformMatrix4x2fv 2430 #define OP_glProgramUniformMatrix3x4fv 2431 #define OP_glProgramUniformMatrix4x3fv 2432 #define OP_glGetProgramInterfaceiv 2433 #define OP_glGetProgramResourceiv 2434 #define OP_glGetProgramResourceIndex 2435 #define OP_glGetProgramResourceLocation 2436 #define OP_glGetProgramResourceName 2437 #define OP_glBindImageTexture 2438 #define OP_glDispatchCompute 2439 #define OP_glDispatchComputeIndirect 2440 #define OP_glBindVertexBuffer 2441 #define OP_glVertexAttribBinding 2442 #define OP_glVertexAttribFormat 2443 #define OP_glVertexAttribIFormat 2444 #define OP_glVertexBindingDivisor 2445 #define OP_glDrawArraysIndirect 2446 #define OP_glDrawArraysIndirectDataAEMU 2447 #define OP_glDrawArraysIndirectOffsetAEMU 2448 #define OP_glDrawElementsIndirect 2449 #define OP_glDrawElementsIndirectDataAEMU 2450 #define OP_glDrawElementsIndirectOffsetAEMU 2451 #define OP_glTexStorage2DMultisample 2452 #define OP_glSampleMaski 2453 #define OP_glGetMultisamplefv 2454 #define OP_glFramebufferParameteri 2455 #define OP_glGetFramebufferParameteriv 2456 #define OP_glGetTexLevelParameterfv 2457 #define OP_glGetTexLevelParameteriv 2458 #define OP_glMapBufferRangeDMA 2459 #define OP_glUnmapBufferDMA 2460 #define OP_glMapBufferRangeDirect 2461 #define OP_glUnmapBufferDirect 2462 #define OP_glFlushMappedBufferRangeDirect 2463 #define OP_glGetGraphicsResetStatusEXT 2464 #define OP_glReadnPixelsEXT 2465 #define OP_glGetnUniformfvEXT 2466 #define OP_glGetnUniformivEXT 2467 #define OP_glDrawArraysNullAEMU 2468 #define OP_glDrawElementsNullAEMU 2469 #define OP_glDrawElementsOffsetNullAEMU 2470 #define OP_glDrawElementsDataNullAEMU 2471 #define OP_glUnmapBufferAsyncAEMU 2472 #define OP_glFlushMappedBufferRangeAEMU2 2473 #define OP_last 2474 #endif