/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include "ireader.h" namespace android { namespace hardware { namespace audio { namespace V6_0 { namespace implementation { using namespace ::android::hardware::audio::common::V6_0; using namespace ::android::hardware::audio::V6_0; struct DevicePortSink { virtual ~DevicePortSink() {} virtual Result getPresentationPosition(uint64_t &frames, TimeSpec &ts) = 0; virtual size_t write(float volume, size_t bytesToWrite, IReader &) = 0; static std::unique_ptr create(size_t readerBufferSizeHint, const DeviceAddress &, const AudioConfig &, const hidl_bitfield &, uint64_t &frames); }; } // namespace implementation } // namespace V6_0 } // namespace audio } // namespace hardware } // namespace android