/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "resolv" #include "DnsTlsDispatcher.h" #include #include "DnsTlsSocketFactory.h" #include "resolv_cache.h" #include "resolv_private.h" #include "stats.pb.h" #include namespace android { namespace net { using android::netdutils::IPSockAddr; using android::netdutils::Stopwatch; using netdutils::Slice; // static std::mutex DnsTlsDispatcher::sLock; DnsTlsDispatcher::DnsTlsDispatcher() { mFactory.reset(new DnsTlsSocketFactory()); } std::list DnsTlsDispatcher::getOrderedServerList( const std::list &tlsServers, unsigned mark) const { // Our preferred DnsTlsServer order is: // 1) reuse existing IPv6 connections // 2) reuse existing IPv4 connections // 3) establish new IPv6 connections // 4) establish new IPv4 connections std::list existing6; std::list existing4; std::list new6; std::list new4; // Pull out any servers for which we might have existing connections and // place them at the from the list of servers to try. { std::lock_guard guard(sLock); for (const auto& tlsServer : tlsServers) { const Key key = std::make_pair(mark, tlsServer); if (mStore.find(key) != mStore.end()) { switch (tlsServer.ss.ss_family) { case AF_INET: existing4.push_back(tlsServer); break; case AF_INET6: existing6.push_back(tlsServer); break; } } else { switch (tlsServer.ss.ss_family) { case AF_INET: new4.push_back(tlsServer); break; case AF_INET6: new6.push_back(tlsServer); break; } } } } auto& out = existing6; out.splice(out.cend(), existing4); out.splice(out.cend(), new6); out.splice(out.cend(), new4); return out; } DnsTlsTransport::Response DnsTlsDispatcher::query(const std::list& tlsServers, res_state statp, const Slice query, const Slice ans, int* resplen) { const std::list orderedServers(getOrderedServerList(tlsServers, statp->_mark)); if (orderedServers.empty()) LOG(WARNING) << "Empty DnsTlsServer list"; DnsTlsTransport::Response code = DnsTlsTransport::Response::internal_error; int serverCount = 0; for (const auto& server : orderedServers) { DnsQueryEvent* dnsQueryEvent = statp->event->mutable_dns_query_events()->add_dns_query_event(); bool connectTriggered = false; Stopwatch queryStopwatch; code = this->query(server, statp->_mark, query, ans, resplen, &connectTriggered); dnsQueryEvent->set_latency_micros(saturate_cast(queryStopwatch.timeTakenUs())); dnsQueryEvent->set_dns_server_index(serverCount++); dnsQueryEvent->set_ip_version(ipFamilyToIPVersion(server.ss.ss_family)); dnsQueryEvent->set_protocol(PROTO_DOT); dnsQueryEvent->set_type(getQueryType(query.base(), query.size())); dnsQueryEvent->set_connected(connectTriggered); switch (code) { // These response codes are valid responses and not expected to // change if another server is queried. case DnsTlsTransport::Response::success: dnsQueryEvent->set_rcode( static_cast(reinterpret_cast(ans.base())->rcode)); resolv_stats_add(statp->netid, IPSockAddr::toIPSockAddr(server.ss), dnsQueryEvent); return code; case DnsTlsTransport::Response::limit_error: dnsQueryEvent->set_rcode(NS_R_INTERNAL_ERROR); resolv_stats_add(statp->netid, IPSockAddr::toIPSockAddr(server.ss), dnsQueryEvent); return code; // These response codes might differ when trying other servers, so // keep iterating to see if we can get a different (better) result. case DnsTlsTransport::Response::network_error: // Sync from res_tls_send in res_send.cpp dnsQueryEvent->set_rcode(NS_R_TIMEOUT); resolv_stats_add(statp->netid, IPSockAddr::toIPSockAddr(server.ss), dnsQueryEvent); break; case DnsTlsTransport::Response::internal_error: dnsQueryEvent->set_rcode(NS_R_INTERNAL_ERROR); resolv_stats_add(statp->netid, IPSockAddr::toIPSockAddr(server.ss), dnsQueryEvent); break; // No "default" statement. } } return code; } DnsTlsTransport::Response DnsTlsDispatcher::query(const DnsTlsServer& server, unsigned mark, const Slice query, const Slice ans, int* resplen, bool* connectTriggered) { // TODO: This can cause the resolver to create multiple connections to the same DoT server // merely due to different mark, such as the bit explicitlySelected unset. // See if we can save them and just create one connection for one DoT server. const Key key = std::make_pair(mark, server); Transport* xport; { std::lock_guard guard(sLock); auto it = mStore.find(key); if (it == mStore.end()) { xport = new Transport(server, mark, mFactory.get()); mStore[key].reset(xport); } else { xport = it->second.get(); } ++xport->useCount; } // Don't call this function and hold sLock at the same time because of the following reason: // TLS handshake requires a lock which is also needed by this function, if the handshake gets // stuck, this function also gets blocked. const int connectCounter = xport->transport.getConnectCounter(); LOG(DEBUG) << "Sending query of length " << query.size(); auto res = xport->transport.query(query); LOG(DEBUG) << "Awaiting response"; const auto& result = res.get(); *connectTriggered = (xport->transport.getConnectCounter() > connectCounter); DnsTlsTransport::Response code = result.code; if (code == DnsTlsTransport::Response::success) { if (result.response.size() > ans.size()) { LOG(DEBUG) << "Response too large: " << result.response.size() << " > " << ans.size(); code = DnsTlsTransport::Response::limit_error; } else { LOG(DEBUG) << "Got response successfully"; *resplen = result.response.size(); netdutils::copy(ans, netdutils::makeSlice(result.response)); } } else { LOG(DEBUG) << "Query failed: " << (unsigned int)code; } auto now = std::chrono::steady_clock::now(); { std::lock_guard guard(sLock); --xport->useCount; xport->lastUsed = now; cleanup(now); } return code; } // This timeout effectively controls how long to keep SSL session tickets. static constexpr std::chrono::minutes IDLE_TIMEOUT(5); void DnsTlsDispatcher::cleanup(std::chrono::time_point now) { // To avoid scanning mStore after every query, return early if a cleanup has been // performed recently. if (now - mLastCleanup < IDLE_TIMEOUT) { return; } for (auto it = mStore.begin(); it != mStore.end();) { auto& s = it->second; if (s->useCount == 0 && now - s->lastUsed > IDLE_TIMEOUT) { it = mStore.erase(it); } else { ++it; } } mLastCleanup = now; } } // end of namespace net } // end of namespace android