/* * Copyright 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include #include #include "common/callback.h" #include "os/utils.h" namespace bluetooth { namespace os { // A simple implementation of reactor-style looper. // When a reactor is running, the main loop is polling and blocked until at least one registered reactable is ready to // read or write. It will invoke on_read_ready() or on_write_ready(), which is registered with the reactor. Then, it // blocks again until ready event. class Reactor { public: // An object used for Unregister() and ModifyRegistration() class Reactable; // Construct a reactor on the current thread Reactor(); // Destruct this reactor and release its resources ~Reactor(); DISALLOW_COPY_AND_ASSIGN(Reactor); // Start the reactor. The current thread will be blocked until Stop() is invoked and handled. void Run(); // Stop the reactor. Must be invoked from a different thread. Note: all registered reactables will not be unregistered // by Stop(). If the reactor is not running, it will be stopped once it's started. void Stop(); // Register a reactable fd to this reactor. Returns a pointer to a Reactable. Caller must use this object to // unregister or modify registration. Ownership of the memory space is NOT transferred to user. Reactable* Register(int fd, common::Closure on_read_ready, common::Closure on_write_ready); // Unregister a reactable from this reactor void Unregister(Reactable* reactable); // Wait for up to timeout milliseconds, and return true if the reactable finished executing. bool WaitForUnregisteredReactable(std::chrono::milliseconds timeout); // Wait for up to timeout milliseconds, and return true if we reached idle. bool WaitForIdle(std::chrono::milliseconds timeout); // Modify the registration for a reactable with given reactable void ModifyRegistration(Reactable* reactable, common::Closure on_read_ready, common::Closure on_write_ready); private: mutable std::mutex mutex_; int epoll_fd_; int control_fd_; std::atomic is_running_; std::list invalidation_list_; std::shared_ptr> executing_reactable_finished_; std::shared_ptr> idle_promise_; }; } // namespace os } // namespace bluetooth