/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_HARDWARE_ISERVICE_MANAGER_H #define ANDROID_HARDWARE_ISERVICE_MANAGER_H #include #include #include #include namespace android { namespace hidl { namespace manager { namespace V1_0 { struct IServiceManager; } // namespace V1_0 namespace V1_1 { struct IServiceManager; } // namespace V1_1 namespace V1_2 { struct IServiceManager; } // namespace V1_2 } // namespace manager } // namespace hidl namespace hardware { namespace details { // Will not attempt to start a lazy HAL // e.x.: android.hardware.foo@1.0::IFoo, default void waitForHwService(const std::string &interface, const std::string &instanceName); // Only works on userdebug/eng builds. This allows getService to bypass the // VINTF manifest for testing only. void setTrebleTestingOverride(bool testingOverride); void preloadPassthroughService(const std::string &descriptor); // Returns a service with the following constraints: // - retry => service is waited for and returned if available in this process // - getStub => internal only. Forces to get the unwrapped (no BsFoo) if available. // TODO(b/65843592) // If the service is a remote service, this function returns BpBase. If the service is // a passthrough service, this function returns the appropriately wrapped Bs child object. sp<::android::hidl::base::V1_0::IBase> getRawServiceInternal(const std::string& descriptor, const std::string& instance, bool retry, bool getStub); status_t registerAsServiceInternal(const sp<::android::hidl::base::V1_0::IBase>& service, const std::string& name); } // namespace details // These functions are for internal use by hidl. If you want to get ahold // of an interface, the best way to do this is by calling IFoo::getService() sp<::android::hidl::manager::V1_0::IServiceManager> defaultServiceManager(); sp<::android::hidl::manager::V1_1::IServiceManager> defaultServiceManager1_1(); sp<::android::hidl::manager::V1_2::IServiceManager> defaultServiceManager1_2(); sp<::android::hidl::manager::V1_0::IServiceManager> getPassthroughServiceManager(); sp<::android::hidl::manager::V1_1::IServiceManager> getPassthroughServiceManager1_1(); /** * Given a descriptor (e.g. from IFoo::descriptor), return a list of all instance names * on a device (e.g. the VINTF manifest). These HALs may not be currently running, but * the expectation is that if they aren't running, they should start as lazy HALs. * So, getService should return for each of these instance names. */ std::vector getAllHalInstanceNames(const std::string& descriptor); /** * Given a service that is in passthrough mode, this function will go ahead and load the * required passthrough module library (but not call HIDL_FETCH_I* functions to instantiate it). * * E.x.: preloadPassthroughService(); */ template static inline void preloadPassthroughService() { details::preloadPassthroughService(I::descriptor); } } // namespace hardware } // namespace android #endif // ANDROID_HARDWARE_ISERVICE_MANAGER_H