1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License 15 */ 16 17 package com.android.incallui.answer.protocol; 18 19 import android.support.annotation.FloatRange; 20 import com.android.incallui.incalluilock.InCallUiLock; 21 22 /** Callbacks implemented by the container app for this module. */ 23 public interface AnswerScreenDelegate { 24 onAnswerScreenUnready()25 void onAnswerScreenUnready(); 26 onRejectCallWithMessage(String message)27 void onRejectCallWithMessage(String message); 28 onAnswer(boolean answerVideoAsAudio)29 void onAnswer(boolean answerVideoAsAudio); 30 onReject()31 void onReject(); 32 onSpeakEasyCall()33 void onSpeakEasyCall(); 34 onAnswerAndReleaseCall()35 void onAnswerAndReleaseCall(); 36 onAnswerAndReleaseButtonEnabled()37 void onAnswerAndReleaseButtonEnabled(); 38 onAnswerAndReleaseButtonDisabled()39 void onAnswerAndReleaseButtonDisabled(); 40 /** 41 * Sets the window background color based on foreground call's theme and the given progress. This 42 * is called from the answer UI to animate the accept and reject action. 43 * 44 * <p>When the user is rejecting we animate the background color to a mostly transparent gray. The 45 * end effect is that the home screen shows through. 46 * 47 * @param progress float from -1 to 1. -1 is fully rejected, 1 is fully accepted, and 0 is neutral 48 */ updateWindowBackgroundColor(@loatRangefrom = -1f, to = 1.0f) float progress)49 void updateWindowBackgroundColor(@FloatRange(from = -1f, to = 1.0f) float progress); 50 51 /** Returns true if any answer/reject action timed out. */ isActionTimeout()52 boolean isActionTimeout(); 53 acquireInCallUiLock(String tag)54 InCallUiLock acquireInCallUiLock(String tag); 55 } 56