Searched defs:animComponents (Results 1 – 7 of 7) sorted by relevance
35 protected float initCurrentAnimation(int animComponents) { in initCurrentAnimation()
110 protected float initCurrentAnimation(int animComponents) { in initCurrentAnimation()
219 @LauncherStateManager.AnimationComponents int animComponents) { in updateNonOverviewAnim()
66 protected float initCurrentAnimation(@AnimationComponents int animComponents) { in initCurrentAnimation()
356 LauncherState state, long duration, @AnimationComponents int animComponents) { in createAnimationToNewWorkspace()363 @AnimationComponents int animComponents) { in createAnimationToNewWorkspace()587 public @AnimationComponents int animComponents = ANIM_ALL; field in LauncherStateManager.AnimationConfig
179 protected abstract float initCurrentAnimation(@AnimationComponents int animComponents); in initCurrentAnimation()203 int animComponents = goingBetweenNormalAndOverview(mFromState, mToState) in reinitCurrentAnimation() local
213 protected float initCurrentAnimation(@AnimationComponents int animComponents) { in initCurrentAnimation()