Searched defs:eyeX (Results 1 – 7 of 7) sorted by relevance
115 float eyeX = 0.0f; in setUp() local
82 float eyeX = 0.0f; in setUpViewMatrix() local
77 float eyeX = 0.0f; in setUpViewMatrix() local
97 final float eyeX = 0.0f; in resetViewMatrix() local
87 public static void setLookAtM(float[] rm, float eyeX, float eyeY, float eyeZ, in setLookAtM()
139 float eyeX = 0.0f; in TEST() local
132 Matrix* Matrix::newLookAt(float eyeX, float eyeY, float eyeZ, float centerX, in newLookAt()