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Searched defs:fragment_shader (Results 1 – 3 of 3) sorted by relevance

/cts/hostsidetests/sustainedperf/shadertoy_android/jni/
Dutils.cpp44 bool LinkProgram(GLuint program, GLuint vertex_shader, GLuint fragment_shader) { in LinkProgram()
Dshadertoy_shader.cpp120 GLuint fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); in CreateShader() local
/cts/tests/tests/nativehardware/jni/
DAHardwareBufferGLTest.cpp1430 GLuint fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); in SetUpProgram() local
1980 std::string fragment_shader = GetTextureFragmentShader(desc.format, desc.stride); in TEST_P() local
2041 std::string fragment_shader = GetTextureFragmentShader(desc.format, desc.stride); in TEST_P() local
2097 std::string fragment_shader = GetTextureFragmentShader(desc.format, desc.stride); in TEST_P() local
2400 std::string fragment_shader = GetTextureFragmentShader(desc.format, desc.stride); in TEST_P() local