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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLESTextureUtils.cpp201 static int computePitch(GLsizei inputWidth, GLenum format, GLenum type, int align) { in computePitch()
227 GLsizei inputWidth = (unpackRowLength == 0) ? width : unpackRowLength; in computeTextureStartEnd() local